Korg
Korg dreamed... of hills with plants on it's roots and frozen water on his tops. Of dwarf-like creatures with enormous beards living in and under these hills... then he saw his wife Neela, as beautiful as on the day they met...
Korg awakens... he feels refreshed, but longs for seeing his wife's face longer. Or better, the sign what he should do next. As he realized he was transported to
this mine, not where he her thought, it was to late to escape. But not only burns his frustration like fire, he was also patient like a rock and adaptable as water. His thoughts were still his own and they were free like the wind... he was able to quickly rise to a better position, his instinctive knowledge for mining, and endurance a big help.
Now he waits patient for a sign. He was ready and the guards don't know who he is, as he restrained himself so far to neither summon his primal aid, nor using his mind's power to grasp things. All he needed was a sign...
...
He passes Korg on each trip.
"Morning, Master Dwarf," he says with deference.
Kesh slows his pace in order to hear his reply.
Kesh looked absentmindedly at the elf. For what he knows, being captured was for him worse than for himself. But still, for his lithe frame, the elf has a nearly dwarven endurance. He admired him for it and for his stoic personality.
"Morning elf. Go on, I have to check the same direction!" Korg gestures to the guards that he will start his round now, as he answers Kesh.
"So, how is it? Any new rumors?" He asks much quieter. Seeing his lean, nearly uncovered body, Korg things about the small perks of his position, like better clothes.
[sblock=OOC]
Would it be ok for Korg wearing the equivalent of leather armor? It is still much under his best possible armor.
[sblock=Mini stat block]
http://www.enworld.org/forum/5296910-post5.htmlKorg Wellspeaker
Perception: 19
Insight: 14 Low-light Vision
AC 13
Fortitude 12
Reflex 13
Will 15
Initiative: +0
Hit Points: 30 / 30
Bloodied: 15
Temporary Hit Points: 0
Resist:
Saving Throw: -
Action Points: 1
Second Wind: 1
Healing Surge:7
Surges per day: 8 / 8
At-Will Powers: Telekinetic Grasp, Call Spirit Companion, Spirit's Wrath, Spirit Infusion, Haunting Spirits
Encounter Powers: Healing Spirit 2/2, Speak with Spirits, Spirit of Athas, Scorching Sand
Daily Powers: Cleansing Wind of the North
Condition:
[/sblock]
[/sblock]