Artoomis
First Post
Slaved said:This does not look to be Negatable.
I will try with an Example I just found though!![]()
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The Dungeon Master's Guide should discuss Terms as they relate to both Player Characters and Non Player Characters. When discussing Negative Levels the Dungeon Master's Guide refers only to Levels. When talking about the Condition of being Energy Drained it talks about Levels and Hit Dice interchangeably. The description of the Condition Section talks about Characters as does the Special Abilities Section.
Does a Level 10 Character who is being Buffed by Inspire Greatness and who has 9 Negative Levels instantly die if they gain 1 more Negative Level?![]()
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Interesting.
Let's see...
Hmmm, if the negative levels were by spell effect, there is an excellent argument that he would not die until getting 12 total negative levels (an extra 2 to offset the bonus HD), since the HD explicity apply to spells.
I don't think the rules are prefectly clear here, but to avoid a weird result, I'd allow it to work the same way even if the negative levels were caused by creatures. Note that gaining negative levels from, say, a vampire, is "Su" - not a spell, but still a magical effect, so I'd allow the HD to count.
This could be considered a generous ruling, perhaps, but I would not want the results to be different between spell-caused negative-levels and creature-caused "Supernatural" negative levels. That would be too weird and, potentially, too hard to track (what if one had both sources of negative levels at once?!?)
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