fba827 said:Heck, taken to the extreme, given enough expansion books, we could conceivably see a build option for every class built around on every ability score...
Strength-based wizards FTW.
fba827 said:Heck, taken to the extreme, given enough expansion books, we could conceivably see a build option for every class built around on every ability score...
WyzardWhately said:It's also possible that the number of skills based on any given ability might not be equal. There just might be flat-out MORE skills based on INT, WIS, CHA than the physical stats. That would allow high mental stats to make you a good skill-monkey without resorting to extra trained slots. This is another place where the +5/trained model works out well, as having a high stat bonus for a skill you're untrained in will still matter at high levels, because there isn't an insurmountable disparity between maxed out skills and skills with no ranks invested.
This is true. I intend to house rule dungeoneering and heal into INT skills too, unless I see a very valid reason not to when the game comes out. INT will then by far have the most skills under its banner.WyzardWhately said:It's also possible that the number of skills based on any given ability might not be equal.