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Here is my basic idea: Aric was the 2nd son of a herder. He spent much of his time tagging along with his father and older brother tending the livestock. Whether from instinct or just luck, Aric became quite good at predicting the weather. He knew when the rains were coming and whether the sun would be shining in a week. His skills helped his family procure one of the larger herds of animals in town. Aric grew quite cocky as his skills developed, almost to the point where he said that the sprits listened to his commands. T

he family's luck continued...until one day Aric was wrong. He had predicted sunny skies ahead for the day, so he and his brother went to take the cows out to pasture. Out of nowhere a storm brewed, lightning and thunder tore through the skies. Aric squinted in the driving rain, trying to gather the herd to shelter, then he was blinded by lightning, and that is all he remembers. His brother says a bolt of lightning, straight from the sky struck his brother. Somehow Aric survived, not without the help of several of the shamans. From that day forward Aric felt more respect for the sprits of the storms that he often said he could predict. He continued to study the weather patterns and he still carries the scars from that day. The hair on his head is scorched off, never grown back, but that reveals the birthmark that he had always carried, a jagged line on his scalp, like a bolt of lightning. Where the line was pink before, it is now black, a constant reminder to those that look upon him that he is blessed by the sprit of the storm.

Mechanically he is sprit shaman, some of his feats will go towards javelin and spear throwing, the rest towards metamagic feats. His spells will be primarily be offensive in nature.
 

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Dire Lemming said:
Well I was hoping they did, that would be both more interesting and more plausible. He's not a Greek hero or something. Of course none of them know for certain, it's just a superstition for them. He doesn't remember it much, just getting lost and not minding much, then he woke up outside of the forest with someone he knew as his father's hunting friend looking down at him worriedly.

Alright, we'll say you the forest spirits were indeed looking after you. Not a surprise with Enko being a spirit-talker.

I don't have complete divine. :\

Do you have an email I can use? I can email you the crunch of the class.


Epic Legends: Nope! That's where the PCs come in :D
Pets: Not really, no.
Philosophy and Math: Not much philosophy in the classical sense. Here, people know that everything has a soul. Spirit-talkers in particular are pretty damn sure of how the natural world goes 'round. As for math, nothing beyond basical arithmetic. Advanced concepts aren't really needed for a simple agrarian community.
Writing: Sure, why not.
Sign Languages: I'd imagine that the hunters that work in teams to pull down the bigger game have some non-verbal communication methods, yes. Nothing culture-wide, though.

Are there any other creatures or plants around here that real people would consider odd? Speaking of plants, what about a well known healing plant that could be my character's mark?

There are all kinds of rumors about things people have seen or heard in the forest. That dire owlbear is the only thing that's ever been brought back, though. People tend to dismiss the wild tales of giant lizards with wings that breathe fire - as much out of "if it doesn't exist, it can't destroy my home" as anything else.

Healing plants: We'll call it Blackfrond. A very strong medicine that (of course) tastes absolutely foul when mixed into a tea. The plant is actually a small, low-growing fern that quickly starts to crumble when it is removed from the ground. It needs to be dried and pressed within a day of being uprooted, or its potency is lost and the resulting tea will just be really nasty water.
 

EvolutionKB said:
Here is my basic idea: Aric was the 2nd son of a herder.

Sounds good!

Mechanically he is sprit shaman, some of his feats will go towards javelin and spear throwing, the rest towards metamagic feats. His spells will be primarily be offensive in nature.

Just a note, I don't like the generic PHB metamagics. I'm MUCH more fond of the three flavor-metas in Complete Arcane (Black Lore of Moil, Born of the Three Thunders, and Lord of the Uttercold), and I've already got a bunch of similar metamagics planned to introduce through various plothooks.
 

Just a note, I don't like the generic PHB metamagics. I'm MUCH more fond of the three flavor-metas in Complete Arcane (Black Lore of Moil, Born of the Three Thunders, and Lord of the Uttercold), and I've already got a bunch of similar metamagics planned to introduce through various plothooks.

I agree, born of three thunders was on my list.

Check out the sprit shaman on crystalkeep. They have all the crunch for a load of books.
base classes on crystalkeep

EDIT: there is a regional feat listed for humans in PGtF. It lets you use str instead of dex for thrown weapons, would this feat be okay?
 
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EvolutionKB said:
Check out the sprit shaman on crystalkeep. They have all the crunch for a load of books.
base classes on crystalkeep

Ah, excellent! There you go, Dire Lemming. I'd forgotten that CK had all the crunch for base classes available - their PrC lists, which I use a lot more often, are limited to the first 2 levels.

EDIT: there is a regional feat listed for humans in PGtF. It lets you use str instead of dex for thrown weapons, would this feat be okay?

Can you give me a name for the feat? Makes it easier for me to find.
 


Cool thanks.

Could you give an example of pieces festival clothing might be made up of? Does festival clothing involve more or less than usual? Heh, and while we're on the subject of less clothing does this society have any concept of prudishness? I mean, is nudity frowned upon? Do Spirit Talkers, as the priestly types of the culture, tend to where different clothing styles or materials from other groups?
 


Dire Lemming said:
Could you give an example of pieces festival clothing might be made up of? Does festival clothing involve more or less than usual? Heh, and while we're on the subject of less clothing does this society have any concept of prudishness? I mean, is nudity frowned upon? Do Spirit Talkers, as the priestly types of the culture, tend to where different clothing styles or materials from other groups?

Festival clothing would be the same basic types of clothes, but dyed, possibly cut more "showy", and made of better materials (cotton instead of wool; furs or exotic leathers instead of deerhide, etc).

Prudishness: Not Plymouth Rock Protestant prudish, but you'd be thought spirit-touched if you wandered around town naked or in night-clothes. Spirit-talkers don't really have any special garb; again, it's not so much a religion as it is a way of life.
 


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