Into the New World - Recruitment OPEN (Current players stay OUT!)

Dire Lemming said:
Cool. I noticed that all of the listed Spirit talkers are at least in their mid twenties. Is there a specific reason for that? I was thinking that since my character is only first level he'd be around nineteen or so, but it seems that would be a bit... off.

Those are just the famous ones. I've only listed 11 spirit-talkers; there are at least 50 or so. They cover pretty much every age group. The real reason they're all at least twenty is that the dice rolled high for all of them :D

How old is Sotera?

Sotera is 20. She's the Child Prodigal, and is the only spirit-talker that has ever been blessed by the Spiritwash itself. She'll be an important NPC for the characters to get to know.

Amazing, since I didn't even know she existed before this afternoon :D
 

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Alright, I'm slowly working out my character sheet, trying not to miss any of the variant rules. What profession skill do you think I should take as a Neutral Good healer type Spirit Shaman with...

These ability scores:
Str: 10
Dex: 10
Con: 14
Int: 12
Wis: 14
Cha: 16


and an apparent affinity for plants and forest spirits?

Profession: Herbalist? Or is there something better you could think of?
 

Hey, if there are still spots open for consideration, I think I might like to explore the Gestalt option with an Adept/Scout, for building something like a ranger but skewed less towards combat and with more of an animistic approach to the hunt.

I figure I'd play him as a largely reclusive hunter - not as good as some of the others (due to having lower BAB and stats), but with a more spiritual approach to the whole deal. With Create Water and Purify Food/Water I'd have him be one of the most far-ranging hunters in the town, spending most of his time out in the wilderness where he's more comfortable. I can work up a stat sheet by tomorrow night to go with the idea.
 


Nac Mac Feegle said:
Hey, if there are still spots open for consideration, I think I might like to explore the Gestalt option with an Adept/Scout, for building something like a ranger but skewed less towards combat and with more of an animistic approach to the hunt.

I figure I'd play him as a largely reclusive hunter - not as good as some of the others (due to having lower BAB and stats), but with a more spiritual approach to the whole deal. With Create Water and Purify Food/Water I'd have him be one of the most far-ranging hunters in the town, spending most of his time out in the wilderness where he's more comfortable. I can work up a stat sheet by tomorrow night to go with the idea.


He's the kind of guy who our heroes find dead in the woods when some horrible evil has entered the valley, thus proving just how dangerous it is. ;)
 


Dire Lemming said:
What profession skill do you think I should take ... an apparent affinity for plants and forest spirits?

Profession: Herbalist? Or is there something better you could think of?

Herbalist would be good. So would Apothecary (makes herbal concoctions).

Nac Mac Feegle said:
Hey, if there are still spots open for consideration, I think I might like to explore the Gestalt option with an Adept/Scout, for building something like a ranger but skewed less towards combat and with more of an animistic approach to the hunt.

Absolutely! Recruitment is still wide open. I havn't decided when I'm going to close recruitment, but it certainly won't be on a weekend! A lot of people post from work, so if I closed recruitment now I'd be severely limiting my potential pool of players.

As for your concept, it sounds great. Looking forward to seeing a backstory for it. Remember that you don't have to be a spirit-talker to cast divine spells (only if you want to be a Spirit Shaman or Paladin do you need to be a spirit-talker).

OnlytheStrong said:
Rinos is my Barbarians name. His background is getting long lol. Maybe too long.

Long is good unless you're going to give me a Wall Of Text. :D Just make sure to punctuate and paragraph-ize as appropriate and I'll be all for a long background.
 

Is it unfair to ask an early opinion? I like my story, but I know it's far from great. I just didn't know how much detail to put in, so I kind of mixed and matched it. All opinions and advice is welcome!

[sblock=Background] Rinos grew up a tanners son. His father was a self sufficient hunter and his mother spent her days either helping with the tanning or tending to their small garden. They lived on the outskirts of town, mostly because of the immense odor that tanning emitted. Rinos father, Kered, taught him how to use snares, so that he could “hunt without hunting.” The snares were only used when the days had to be passed by working the leather or drying the skins. Kered told him to make his kills as clean as possible, to never let a wounded creature escape, and to thank the animal’s spirit for giving him the gift of his life. He learned that all life, all spirits, were sacred and life was never to be taken without reason.

Rinos was 13 when his father died. Kered had gone out to hunt some kind of creature that looked like a bear, which had been frequenting the land near the family’s house. Rinos had always thought that his father knew his death was near, as he had asked Rinos to care for his mother before he left. Kered had never done that before. He never seemed hesitant to go on the hunt, or refused to allow Rinos to accompany him. It struck Rinos later that both had happened on that fateful day, but noticed also that the animal had ceased to come close to the land anymore.

He lived alone with his mother for the next year, until her death. It was unknown to Rinos what had killed her, she just wouldn’t wake up one morning. Fearful that he had angered the spirits, he loaded up some of his best leather hides and headed to see the Spirit Talkers. After giving them some of his leathers, he was assured that he had done nothing and that the Spirits were at peace with him as long as he honored the ways of his father.

Rinos began to sale his hides in the village after his mothers death. The villagers seemed uncomfortable with him at first, partially because of his odor and partially because he was rarely seen in the village. He saw his sales increase steadily as they began to get use to him and his wares.

He rarely ventured into the village, but when he did go into it, he managed to learn of a man named Euaristos. The man was over twice Rinos age, but was still a master hunter. At least once a month, every month for the last 3 years Rinos traveled into the village to hear his tales and learn lessons from the wise man. He became a new father figure to Rinos. Whether Euaristos felt the same way about Rinos or not was not clear to the young man, but it really mattered little. Euaristos was never short of advice or tales, and both were things that Rinos longed for. [/sblock]
 
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OnlytheStrong said:
All opinions and advice is welcome!

That looks great. The only note I have is that once the spirit-talkers said Rinos had done nothing wrong, there would be no reason for the villagers to shun him. I like what you have there, though; well done.
 

I was thinking that they were just uncomfortable around him, since he probably has a fairly nasty odor about him and didn't frequent town much.

And thank you.
 

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