Jürgen Hubert said:
when I suggested a D&D game set in the Forgotten Realms and explained the religious cosmology, he said that he "only wanted to watch in that case".
You know, this strikes me as weird. I always assumed that most 'hardcore' religious folk would (if they were going to have a problem with RPGs at all) say no at the point where the setting includes details that are too
similar to parts of their own faith (but with irritating, blasphemous or stupid differences/mistakes etc.)
It would simply make more sense to me. But as I'm not, and have never been religious per se, I wouldn't know what it's like to have that perspective.
Jürgen Hubert said:
So, for those of you who have introduced deeply religious players to gaming: Did you have any similar problems? Did you have to make some adjustments to the fantasy world to avoid stepping on anyone's toes?
I've never "introduced deeply religious players to gaming". But, I've introduced one
religious person to it - Christian as it so happens. No problems there. She's pretty cool with a whole range of stuff, from polytheism through celestials and fiends, to soulless reanimation and the power of the arcane challenging the gods themselves. For example.
My best advice, such as it is, would be to talk it through with the guy. Just ask, straight up, what's acceptable and what's not, and (in brief) why, in each case. If you can both work out acceptable and feasible boundaries to work within, well and good. If not, well... hm. That'd be difficult.
Good luck, and I hope he lets up a little. Really, I can't see any reason why a deeply religious person can't also be open-minded in the area of roleplaying. "It's only a game, dude!" ('n all that.)