[COLOR=YellowGreen]Quandrus the Unfathomable[/COLOR]
Class: Cleric 3 / Wizard 3 (Transmuter)/ Mystic Thuerge 2
Race: Human
Size: M
Gender: Male
Alignment: N
AP: 9/9
Domains: War, Summoning
Points
Str: 10 +0 0 Level: 8 XP: 28,000
Dex: 10 +0 0 BAB: +4 HP: 44 (5d4, 3d8)
Con: 10 +0 0 Grapple: +0
Int: 20 +5 11 lvl4 Speed: 30' Stat Increases:
Wis: 16 +3 8 Init: +1 Spell Save:
Cha: 16 +3 6 lvl8 ACP: 0 Spell Fail: 0
Base Armor Shld Dex Cover Nat Misc Total
Armor: 10 +5 +0/4 +0 +4 +0 +0 15/23
Touch: 14 Flatfooted: 10
Spell Res: None
Dmg Red: None
Total Base Mod Misc
Fort: +4 +4 +0 --
Ref: +2 +2 +0 --
Will: +12 +9 +3 --
Weapon Attack Damage Critical Range
Long Sword +5 1d8+0 19-20/x2
Morning Star +4 1d6+0 x2
Dagger +4 1d4+0 19-20/x2 10 ft
Languages: Common, Dwarven, Draconic, Giant
Abilities:
All spells not from PHB are from spell compendium. -action-range-duration
Specialized in Transmutation (prohibited schools: Enchantment & Necromancy)
Arcane Spells 4+1 / 5+1 / 3+1 / 2+1
0:
Acid Splash**
Detect Magic*
Ray of Frost*
Caltrops*
1:
Shield*
Obscuring Mist
Identify
Magic Missle**
Feather Fall
Orb of Acid**
Reduce Person*
2:
Whirling Blade* - Throw slashing wep, attack enemies in 60ft line -Stnd-60ft-I
SummonMonsterII*
Wraithstrike* - make melee attacks as touch attacks -Swift-P-1rnd
Burning Sword* - gives touched wep flaming burst -Stnd-T-1min
3:
SummonMonsterIII**
Girallon’s Blessing* -Grow extra arms all 4 arms give 1d4+str claw attacks -Stnd-T-10min/lvl
Cleric Spells 5 / 4+1 / 3+1 / 2+1
0:
Create Water***, Light**
1:
Cold Fire* - makes fire deal cold dmg -stnd-short-1min/lvl
Shield of Faith*
Sanctuary*
Divine Favor*
Magic Weapon*
2:
Spiritual Weapon*, Aid*, Find Traps*, Resist Energy*
3:
Girallon’s Blessing**, SummonMonsterIII*, Ring of Blades
Feats:
Practiced Spellcaster -Arcane caster lvl 3 lvls higher (8th) - CDivine
Scribe Scroll
Spell Focus Conjuration - +1 save DC to for Conjurations
Augment Summoning – All creatures called with +4 str & +4con
Improved Familiar - allows more advanced familiar based on caster lvl - DMG pg200
Imbue Summoning (meta)- Summoned creatures can be called with a 0-3 lvl spell cast on them. I cast the enhancing spell at same time. takes up slot 1 lvl higher - PHBII
Skils Trained/Untrained: 9/4
Trained Skills Total Stat Misc
Endurance +9 +0 --
Know-Magic +14 +5 --
Know-Religion +14 +5 --
Persuasion +12 +3 --
Initiative +9 +0 --
Perception +12 +3 --
Gear: 27,500g cost weight
+1 Mithral Chain Shirt of Twilight 5100g 10
+1 Animated Tower Shield 9180g -
Circlet of Intelect +2 4000g -
Wand of levitation 4500g 1
Rod of lesser Imbue Summon 3000g 4
Wand of cure light 750
Longsword 15g 4
Dagger 2g 1
Backpack 2g 2
Travelers outfit 20g 4
Rope silk 50 ft 10g 1
Spell component pouch 5g 2
Trail rations X4 2g -
Total Weight:38lb Money: 6gp 20sp 0cp
Lgt Med Hvy Lift Push
Max Weight: 38 76 115 230 575
Age: 25
Height: 5'3"
Weight: 120
Eyes: emerald green
Hair: Black
Skin: Pale
Improved Familiar:
Inharra Shelaroos (Shieldbearer)
Air mephit, Small Outsider (air, extraplanar)
Hit dice: 3D8 (24)
Speed: 30ft / Fly 60ft (perfect)
AC*: 26 (+1 size, +3 dex, +7, natural, +5 tower shield) *usually behind full cover of shield
Abilities: Str 10, Dex 17, Con 10, Int 9, Wis 11, Cha 15
Saves: Ref 8, Fort 5, Will 11
Feats: Lightning Reflexes, Great Fortitude
Special qualities: DR 5/magic, fast healing 2, Improved evasion
full cover: cannot be targeted by melee or ranged attacks