Ok, to everyone in the IR, and it's important
It is 6 in the morning. I have worked all night long, literally, to reach the point where I could post this.
Could everyone please read this?
First of all, I urge you, James to keep your claim to the Mare Mysticum and the Empire of Lynn.
Why?
Because you seemed to be enjoying that power, James, and you put a lot of work into it. So, where's the fun, in being forced to abandon it?
If Serpenteye allows the Ethergaunt, I guarantee they will not be able to simply walk in and overwhelm Lynn and the Mare Mysticum. As the DM of the 3rd IR, I can state categorically that it is Serpenteye's job to create a balance at the start. Otherwise, where is the fun?
Serpenteye knows all this very well, and he will work to create a balanced game. He will not allow a situation where Lynn is simply whelmed at the start of the game. IRs don't work like that.
I very much like your creation of the Mare Mysticum. I really hope you will keep it. I have been very impressed by all your work. Your power, your drawings, and your map.
The last thing I want to see is your fun ruined. And everyone should heed this, because I'm looking at the work you've done, and you deserve some fun in this game.
And I liked your picture you just posted. Eclavdra is even more beautiful than that, believe it or not. Her hair falls freely down her back and shoulders, too.
- - -
To Forsaken One
Hey there.
The Ethergaunt are interesting. And certainly nasty.
I am reminded of the phaerimm, the mighty and alien race of mages on Toril. My character, Edena, always thought of them as the single greatest threat that currently existed, to the city of Silverymoon and those he cherished there.
I don't know how Serpenteye will rule on them, but I do think your concept will be messed up, because they can't begin with technology or high magic.
It would seem the Ethergaunt have the same attitude towards everyone as the Solistarim. The Solistarim also believe in extermination. (Thus, if for some horrific reason the Solistarim and Ethergaunt allied, we've have a problem.)
We will have to see how Serpenteye rules on this one. Don't be surprised, though, if the Ethergaunt end up being less powerful than they appear.
- - -
To Serpenteye - and to everyone else
The original calculation for IC was population x IC level plus 5, divided by 200,000.
So, 1,000,000 people would translate to 1,000,000 x (1+5) = 6,000,000. Divided by 200,000, would equal 30.
Then Serpenteye doubled all ICs.
So now, the equation is population x IC level plus 5, divided by 100,000.
So ...
I went and recalculated EACH AND EVERY IC value in the roster (a process that, even with a computer calculator) took 2 hours. And I readded up each and every power's PL, including all additions and modifications from Serpenteye up to this post.
My apologies for my previous, misleading post, on IC values. I was simply working on the template, and not paying attention to numbers. I took what I was given, and didn't look further. To my utter horror, I discovered - starting with Paxus - that practically every calculation in the roster was off.
So, I went and corrected them all, according to the latest equation set down in the rules ( (population x (IC level + 5)) / 200,000) by Serpenteye, and are now laying them out for you to see.
Here is what I came up with: here are the current IC values:
TOTAL IC OF AIRWHALES' POWER SO FAR: 364 IC
TOTAL IC OF ANABSTERCORIANS' POWER SO FAR: 113.3 IC
TOTAL IC OF BUGBEARS' POWER SO FAR: 428.7 IC
TOTAL IC OF CREAMSTEAKS' POWER SO FAR: 257.5 IC
TOTAL IC OF DEMON ATHIESTS' POWER SO FAR: Unknown
TOTAL IC OF DEVILISHS' POWER SO FAR: 397.2 IC
TOTAL IC OF EDENA OF NEITHS' POWER: 368.4 IC
TOTAL IC OF ELUVANS' POWER SO FAR: 702.9 IC
TOTAL IC OF FORSAKEN ONES' POWER SO FAR: 342 IC
TOTAL IC OF GUILT PUPPYS' POWER SO FAR: 460.1 IC
TOTAL IC OF JAMES HEARDS' POWER SO FAR: 735 IC
TOTAL IC OF KNIGHT OTUS' POWER SO FAR: 776.9 IC
TOTAL IC OF MELKORS' POWER SO FAR: 471.8 IC
TOTAL IC OF NAC MAC FEEGLES' POWER SO FAR: 343.4 IC
TOTAL IC OF PAXUS ASCLEPIUS' POWER SO FAR: 591.8 IC
TOTAL IC OF RIKANDURS' POWER SO FAR: 361.8 IC
TOTAL IC OF THOMAS' POWER SO FAR: 244.2 IC
TOTAL IC OF VENUS' POWER SO FAR: 798 IC
TOTAL IC OF WILLIAMS' POWER SO FAR: 755.3 IC
TOTAL IC OF XAELS' POWER SO FAR: 411.1 IC
TOTAL IC OF AIRWHALES' POWER SO FAR: 364 IC
Again, I apologize for my mistake. It isn't that I'm an idiot at math. It was a simple oversight. An oversight that has made a mess. So I spent the hours required to clean it up, as well as I could.
- - -
To everyone
I am very disheartened that James is so disheartened, and that Forsaken One seems disheartened too.
Jame's enthusiasm for the game was strong, and that enthusiasm showed. Now he seems dispirited and dejected. And he deserves better.
And Forsaken One also seems dispirited and down. His enthusiasm has always showed, and he's put in some effort. He deserves some fun.
Could you'all please give these two some support?
We want to have a fun game. That's all. And what fun will it be if James and Forsaken One leave us?
Edena_of_Neith
Gamemaster of the 3rd IR
Doing his best to help with the 5th IR