MerakSpielman said:
This is entirely a matter of opinion, I admit, but I LOATHE games like this. It totally and completely ruins the fun for me.
But that's me.
Different strokes, man.
But it's a continuum. There are games out there where the PC can do ANYTHING, provided the player describes it in a cool way. That's not my style.
I don't like to ignore the die rolls altogether. I just try to encourage attempted coolness. If the player rolls well, I try to describe it in a visually cool manner. And if they fail, I try to make that cool, too --- just a dramatic setback from which to come back.
Recent example --- 14th level d20 Modern characters. One is a stuntman. He sees the bad guys and the hostage through a big plate glass window.
Now, the door was right there. It was closer. It was probably unlocked.
But he's a stuntman, and the hostage was his father, and there's this BIG PLATE GLASS WINDOW crying out to him. And he charged it, and I described the shattering glass and startled baddies in loving detail --- slow motion, really.
In my games, a stuntman PC who tries to do something cool and stuntmanny like that is gonna succeed. High level helps, action points help, but I would've made sure, one way or another, that such a potentially cool moment paid off.
Even if he had rolled a 1 and bounced off the thick glass, I would've had the startled baddie shoot off a clip of armor piercing rounds at him, weakening it enough so that next round he could crash through --- provided he didn't mind charging right into the baddies' field of fire.
That, to me, is cinematic.