Michael Tree
First Post
Ah, so the drawing mana is just flavor text for making a roll to cast a spell?Sorcica said:First of all, there's no 'gathering magic' mechanic.
It's just what the book calls it, when you draw mana to cast spells. Depending on your arcanist level, you can 'gather' a cetain amout each day without ill effects.
The arcanist gets bonus feat and aspects of power. This can fx. be bounding step ( you call an air elemental to you for +20 to jump) or Eldritch Darts (1d6 + int per dart, one dart per attack) and more. There are greater asoects as well.
He also gets the ability to make dark pacts that grant a +10 bonus to be used all at once or in bits during a week. This costs either money or a living sentient sacrifice
and the Arcanist has a mana pool, but it's not described (erratta anyone?).. :\
The aspects of power sound like they should be fun, and a safe option for arcanists that don't want to risk spellcasting. Do arcanists get any combat feat mastery levels? I could see an arcanist specializing in eldritch dart throwing, for example.