Varianor Abroad
Explorer
SkidAce said:Because it didn't use to be that way...? I think that's what the majority of low magic people look for...1st edition was easier to house rule. All the conflicting rules made you used to custmizing your campaign. Hehe.
However, D&D 3.5 is actually easier to customize than 1E was. For two reasons. 1. There are piles, literally piles of developed subsystems to drop in. (You have to be careful, but a lot of the work has been done for you.) 2. Once you master 3.5, which is a longer curve, you find that the rules intrinsically hang together better, so it's easier to figure out which parts are affected by a change.
Oh, and I'll add 3. The Internet. We didn't have hundreds of willing consultants to brainstorm with Back In The Day.
