Creamsteak
Explorer
Sollir and Darkwolf. I am only going to award one scroll to the you. Decide which one of you possesses/guards the scroll you get.
Taint will be considered 0 right now, even for shadowlands powers. They are still tainted by d20 standards, but they are not tainted by IR standards. In the IR taint can only be gained from these scrolls, and taint will hurt. Scores are 1-10.
1-3: Basically the character must acknowledge they are becoming tainted and has to deal with the horrible cravings and debilitations attached to it.
4-6: The character becomes confused, and unless they are stopped they will join a shadowlands power, or create thier own.
7-9: The character won't accept any leadership at all, and wants to destroy everything out of a lust for power (comes under my control).
10: The character becomes wholy Taint. Such creatures are under my control, and have a PL at least 10x thier original PL. They threaten everyone, and will probably have a good +2/+2 in addition to thier original modifiers.
This scroll, when used, will affect a settlement like a town, city, palace, castle, or a minor body of water with a disease that kills many people. This scroll must be used on-site. This scroll makes attack rolls and defenders make defense rolls once each. NPCs and PCs are immune. Players that use this with an NPC or PC will heavily taint that individual, not to mention the risk for getting it into a good spot to use. Tainted NPCs may become shadowlands warlords, possibly joining a shadowlands power, and possibly turning against Daigotsu.
This scroll is pretty much self-defined. It creates an instant fortress that provides defenders the usual +2 defense bonus for a palace or fortress. Armies staying in this fortress for defense will suffer some degree of taint, risking a 5% chance that some PL will convert to the shadowlands, or they will rebel against shadowlands leaders. Each PL makes a single roll.
This scroll gives shadowlands powers a +1 +1, and gives other powers a -1 -1. Pretty simple. It affects the whole army that has this scroll, unless they choose not to use it.
This question does exactly what it says, but secretly can taint NPCs and armies under a players command. These powers, as said above, may join shadowlands powers, or may fight on thier own side.
This scroll can be used to give a PC or NPC a +3/+3 or a -3/-3, but taints the person being affected by this spell.
Directly taints a city, town, village, or minor body of water and the caster.
[QuoteThe eigth Black scroll:
Return of the Fallen lord: Raise dead....honor reduced to 0, alignment becomes evil. By the way this and kharma (reincarnation) is the only way to come back from the dead in Rokugan.[/Quote]
Revives an NPC or PC, but reduces thier honor to 0 as listed, and taints them.
Horrible little scroll... it gives a whole army +2/+2 if used during a fight, but taints everyone benifiting from it.
This Black Scroll increases an NPC or PCs PL by 1. Taints them.
Taints the caster slightly, but allows them to attack with a +6 on one attack roll. Even if you have 10 PL and therefor get 10 attacks, this +6 only applies to one of them.
Does exactly what the text says. Does cause minor taint.
Allright, review the above and check it to make sure these aren't way too screwed up. I know they could need work, because I just ad-hocked this list together. Taint will play a big roll if you have it.
*Still working*
Well Forsaken, I have this neat little idea for you. If you don't think there are enough grouped powers to claim (keep in mind you can take my claims now), I have one possible solution.
You could create a PL 3 PC, 10 PL 1 NPCS, 10 artifact weapons to improve thier attack/defense scores, and buy a PL 7 castle or such. Now you have the most powerful adventuring party in the game, and a castle you can defend. If you don't like that idea, I'm sure I can find a decent amount of land for you to claim.
I'll add them to the list, but I'll change the PL and IR changed around a little.
Allright, keep in mind that although he is a PC, if he gets wiped out in a battle, the item goes to the other players side, so I wouldn't use it unless you can insure victory. The bonus is +1/+1.
well that is interesting... hmmm...
Uh oh...
Taint will be considered 0 right now, even for shadowlands powers. They are still tainted by d20 standards, but they are not tainted by IR standards. In the IR taint can only be gained from these scrolls, and taint will hurt. Scores are 1-10.
1-3: Basically the character must acknowledge they are becoming tainted and has to deal with the horrible cravings and debilitations attached to it.
4-6: The character becomes confused, and unless they are stopped they will join a shadowlands power, or create thier own.
7-9: The character won't accept any leadership at all, and wants to destroy everything out of a lust for power (comes under my control).
10: The character becomes wholy Taint. Such creatures are under my control, and have a PL at least 10x thier original PL. They threaten everyone, and will probably have a good +2/+2 in addition to thier original modifiers.
The first black scroll :
Wasting disease spell - effects large number of people, Nezumi are immune
This scroll, when used, will affect a settlement like a town, city, palace, castle, or a minor body of water with a disease that kills many people. This scroll must be used on-site. This scroll makes attack rolls and defenders make defense rolls once each. NPCs and PCs are immune. Players that use this with an NPC or PC will heavily taint that individual, not to mention the risk for getting it into a good spot to use. Tainted NPCs may become shadowlands warlords, possibly joining a shadowlands power, and possibly turning against Daigotsu.
The second black scroll:
In area of strong taint, Builds a castle called the Iron citidel. If one exist it will suddenly cease to exist and the new one appears.
This scroll is pretty much self-defined. It creates an instant fortress that provides defenders the usual +2 defense bonus for a palace or fortress. Armies staying in this fortress for defense will suffer some degree of taint, risking a 5% chance that some PL will convert to the shadowlands, or they will rebel against shadowlands leaders. Each PL makes a single roll.
The third black scroll:
Cast Black wind from the soul; Area effect spell harms living creatures heals undead.
This scroll gives shadowlands powers a +1 +1, and gives other powers a -1 -1. Pretty simple. It affects the whole army that has this scroll, unless they choose not to use it.
The Fourth black scroll:
Dark divination: allows user to ask three questions about world and future.
This question does exactly what it says, but secretly can taint NPCs and armies under a players command. These powers, as said above, may join shadowlands powers, or may fight on thier own side.
The Fifth Black scroll:
Shapeshifting: Transforms target into creature of your choice.
This scroll can be used to give a PC or NPC a +3/+3 or a -3/-3, but taints the person being affected by this spell.
The Sixth Black scroll:
Touch of Dispair: Creates cloud of taint - creatures effected gain taint score equal to 10 minus honor.
Directly taints a city, town, village, or minor body of water and the caster.
Grants someone, NPC or PC, a +1 attack or defense, and taints them. This scroll can be used up to three times on one character.The seventh Black scroll:
Touch of Fu Leng - give creature one shadowland power.
[QuoteThe eigth Black scroll:
Return of the Fallen lord: Raise dead....honor reduced to 0, alignment becomes evil. By the way this and kharma (reincarnation) is the only way to come back from the dead in Rokugan.[/Quote]
Revives an NPC or PC, but reduces thier honor to 0 as listed, and taints them.
The ninth Black scroll:
The terrible oath: sacrifice a intelligent being to give your group bonuses in combat.
Horrible little scroll... it gives a whole army +2/+2 if used during a fight, but taints everyone benifiting from it.
The tenth black scroll:
The walking horror of Fu Leng: cast on target to create akutsukai template to be added to him.
This Black Scroll increases an NPC or PCs PL by 1. Taints them.
The eleventh black scroll:
Doom of Fu Leng: ray attack from eyes does negative levels and ability draining attack.
Taints the caster slightly, but allows them to attack with a +6 on one attack roll. Even if you have 10 PL and therefor get 10 attacks, this +6 only applies to one of them.
The twelvth black scroll:
The scroll that has no name : contained the spirit of Fu Leng....doesn't do anything besided cause shugenja to want to possess it.
Does exactly what the text says. Does cause minor taint.
Allright, review the above and check it to make sure these aren't way too screwed up. I know they could need work, because I just ad-hocked this list together. Taint will play a big roll if you have it.
*Still working*
Hmmm doubht doubt, I'd like to play but I know JACK about this setting, really NOTHING.
If anyone has the names of the sourcebooks and history books so I can download them....?
And anyone knows of a online map of the setting..? Would be nice.
That is all offcourse if there is room. And creamstake I'd like to play not a major power and if possible something not combat.. possibly "NPC" or something.... so if you have any cool or creative suggestions where you could spare room for a player would be great!.
Well Forsaken, I have this neat little idea for you. If you don't think there are enough grouped powers to claim (keep in mind you can take my claims now), I have one possible solution.
You could create a PL 3 PC, 10 PL 1 NPCS, 10 artifact weapons to improve thier attack/defense scores, and buy a PL 7 castle or such. Now you have the most powerful adventuring party in the game, and a castle you can defend. If you don't like that idea, I'm sure I can find a decent amount of land for you to claim.
would suggest the following be added to the list of available groups. This faction should allow a person to play a whole group without a problem.
Nezumi
Crippled Bone Nezumi Tribe (bezerkers/bushi) PL 30 IR 20
Grasping Paw Nezumi Tribe (rogue) PL 20 IR 25
Tattered Ear Nezumi Tribe (Bushi/rogue/ranger) PL 25 IR 20
Third Whisker Nezumi Tribe (Sorcerors) PL 25 IR 20
Those number could be changed to change the innocent.
But that is the 4 nezumi tribes.
Nezumi should be immune to corruption.
I'll add them to the list, but I'll change the PL and IR changed around a little.
Lord Benjarmons Banner Of The Mantis:
This Banner is worn on Lord Benjarmons back any time he enters a battle. It flares with an inner magic, and projects a symbol of the Mantis above the entire battlefield. Any of the troops under his command that can see the symbol feel a wave of strength, speed and power come over them
The bonus this gives his troops happens any time Lord Benjarmon enters a battle with his troops. If he does not have the Banner, the effect is lost. Furthermore, if the Banner is destroyed or stolen during a battle, his troops suffer penalties for the rest of the battle.
Allright, keep in mind that although he is a PC, if he gets wiped out in a battle, the item goes to the other players side, so I wouldn't use it unless you can insure victory. The bonus is +1/+1.
Oh well, I'm in...worked some deals to get some previously claimed territory as stated below in Sollir's post.
My Claims:
Kyoso no Oni (Powerful Oni Lord) Exiled to Jigoku, Rokugani Hell, by Daigotsu. PL 2
Shadowlands Horde (Ruled by A variety of Bakemono, Oni and other tainted creatures based in the Shadowlands.) PL 50 : IR 0
Daigotsu's Personal Guard (A group of Oni and other tainted creatures sworn to protecting Daigotsu.) PL 20 : IR 0
Horde of Kyoso no Oni (A Rogue group of Oni, loyal to Kyoso no Oni, and pledged to the destruction of Daigotsu) PL 20 : IR 0
The Festering Pit of Fu Leng (Sinkhole) PL 24 : IR 8
4 Oni Lords (NPCs) 1 PL each : PL 4
Daigotsu freed me from my own personal hell in return for service so I and my personal guard are no longer out for his blood..........
well that is interesting... hmmm...
I relinquish my bodyguards, the shadowlands horde, and the festering pit to Darkwolf, who will play as my general, for some of the PL missing I will have an artifact similar to that in stature of one from the 3rd IR, which will be 100 PL worth, what exactly, it is, will be decided soon enough.
Uh oh...
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