(IRR) The Rokugan IR Turn 0 (OOC Thread)

Cream, I'm almost ready with figuring all that shiet out about how I want to run things, after I'm done I'll fix it into a turn0 post and into a OOC post about how to fill in my extra 10PL and I'll fix the wrong IR scores as well.
 

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TFO, the 10 year rule is only written in the section of Advanced Technology, and I didn't read that piece.

CS: Clan bonus: People of the Burning Sands need only 8 years to gain a rank.
 


The story goes a little like this, and I quote:

4 posts back
lol don't start about that, when I started this was the last of the clans open to pick and there were already 2-3 shadowland players so I had last pick of the big factions and even some smaller were gone so pelase.. I took what was left at the time and needed to be filled. Then someone else should have picked it.
 
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Janos Audron said:
TFO, the 10 year rule is only written in the section of Advanced Technology, and I didn't read that piece.

CS: Clan bonus: People of the Burning Sands need only 8 years to gain a rank.

I have to say I don't see the logic behind that choice. Maybe something involving your nomadic nature or such... or your paladin nature, or your desert nature. Religios zealotry might be common over there as well, but I'm not sure.
 

creamsteak said:
Serpenteyes got me thinking...

Does anyone want me to apply government advantages and disadvantages? It's not a necessary element, but it might be liked. For instance, Democracies are by far less secure from espionage and stuff because they provide control to the people through representatives, but it also supports researching new technology because of the freedom of ideas. Then again, a completely capitolistic government has low morals, and has virtually no resistance to diplomatic subversion, however it makes a fine profit all the time.


It might make things too complicated. A government is seldom completely capitalistic, despotic, democratic, socialistic or feudal, but contains elements of many different systems and ideologies that are sometimes hard to tell apart. You might give minor bonuses or penalties based on what we post about our govts. (Edena did that to some extent) but not nearly on the same level as conventional advancement. This might be difficult to judge fairly, but since the consequences would be minor it wouldn't really matter much and most players could simply ignore it if they feel like it.
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I would also agree that government adjustment should, if at all, be a minor thing.
After all, this is the IR, not Civ II. ;)

Serpenteye, who is your representative in Otosan Uchi?
 

Knight Otu said:
I would also agree that government adjustment should, if at all, be a minor thing.
After all, this is the IR, not Civ II. ;)

Serpenteye, who is your representative in Otosan Uchi?

Civ II was a great game, I've actually tried to make an civ II scenario of the greyhawk IR, I'll probably never finish it though, the games are too different.

I'm sending my PC Toshiro Akodo with bodyguards to the conference, i suppose i also have quite a few courtiers stationed in the capital on a more permanent basis, but they are nameless for now.
 

Civ II certainly is a great game. :) I would only wish I could afford a computer which could run Civ III :(.

Since Toshiro Akodo is a half-celestial, I wonder if he has wings? Propably not.
 

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