(IRR) The Rokugan IR Turn 0 (OOC Thread)

1) He can join if, and only if, he has no technology advantage. Like TFO said, that'd get rediculous.

2) I have nothing against an alternate reality Kas.

3) If he doesn't seem to be interested, divide his PL.

Note: Gnomeworks can, at least, play the Remnants of the Snake Clan, or another off map power, but I don't think Lortmill is well suited for this IR.
 

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About the technology issue:
The technology is more of a technomancy, and perhaps the particular mixture of technology and magic doesn't work as well, or not at all, on Rokugan? (Of course, that would mean that Gnomeworks has a possibly great disadvantage without any territory. Maybe that can be overcome in some way?)
 

Ugh if we're gonna start that "doesn't work" crap here I'm gonna fall down crying:/ **CLICHE**

I'm so against introducing ANYTHING from the 3rd IR, be original and play something new, we all have to adapt and fit the new setting...
 

Yes, it's clichee, but at least it is a possibility. ;)
I would certainly prefer something fitting for Rokugan, but if they think that they can make their ideas fit (subject to approval by creamsteak), then I have no problems with them playing.
 

I have no problems with them playing but I do have problems with what they are playing. I'd like to see them just plan something rokuganish or something official.
 


Ok, here is my viewpoint on this.

I don't mind if either player joins. More people is actually better on this game. But I might want to state bringing stuff from the other games will be alittle to overpowering. Also, arriving as a group of gnomes may have social problems. B warned this is a very rokuganistic game. We will end up looking at the midgets and considering them non persons. The only races available for real play in rokugan are Human, Nezumi and Kitsune. Anything else, will probably be viewed as goblin or oni, when first met. My suggestion though is that there are groups of ronin, naga and other people out there that would work fine.


As to the lottery given out to Tokiwong, I would send an e-mail to the player. If they don't respond at the end of a weeks time just drop them as non interested in playing. Their forces go back into the pot as stuff the can be aquired.
 

Well, forces from Domain of Hope would completely dominate the game, maybe they have a policy that doesn`t allow them to send armies everywhere but just act through Diplomacy?
Hmm, if such events are to transpire Melkor himself might pay visit to Rokugan..;)
 

Melkor said:
Well, forces from Domain of Hope would completely dominate the game, maybe they have a policy that doesn`t allow them to send armies everywhere but just act through Diplomacy?
Hmm, if such events are to transpire Melkor himself might pay visit to Rokugan..;)
And while the 3rd IR was wild, wacky, way over the top and a lot of fun, we don't need to do it all over again. Just a non-player kibbitzing.:)
 

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