JamesM
First Post
That makes a great deal of sense.Scribble said:If that makes any sense...
I remember Monte Cook arguing that one of the great flaws in v.3.5 was that it changed just enough that every player and DM could never be sure what had changed and what had stayed the same. They essentially had to "re-learn" the game, even if all they re-learned was that this rule hadn't in fact changed while that rule did.
I suspect that WotC wants to avoid that phenomenon. So, where they changed things, for whatever reason, they've changed them quite significantly so as to make it clear to us that we shouldn't assume anything is the same as before.
I think it's a fine strategy, but I personally hate it. It really does feel like they're jettisoning 30+ years of shared story and common vocabulary for 4E, even their reasons for doing so are admirable. This really will be D&D 2.0.