billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
But that's really not what bounded accuracy means. A crucial element of bounded accuracy is the fact that the target numbers don't go up much and that keeps the numbers from growing far outside a lower level character/monster's reach. That's the bounded part of bounded accuracy. 4e and PF2 numbers grow together to keep the accuracy of same-level conflicts the same - that may be keeping the same level of accuracy (what they referred to as extending the sweet spot), but it sure isn't bounded since lower level monsters and PCs are increasingly irrelevant to higher level encounters.I'm sorry, but, I don't see the difference.
+level means that by and large, success is floating around that 66% chance. Yes, there is variation, I know, but, the baseline is always that 66%. Be more focused and that percent goes up, be less focused and it goes down.
Bounded accuracy means the same thing. Success for the majority of tasks is around 66%. At least, that's the baseline presumption. Yup, you can increase or decrease from there, but, it always comes back to 66%.
That's a significant design difference even if some of the mechanical aspects (the same proficiency bonus for every class) are the same.