Is Chris Perkins Working On A New D&D Setting?

Chris Perkins posted some tantalizing tidbits on Twitter last night… any thoughts on what it all means? He states that Forgotten Realms is not the default D&D setting, that he's working on something slated for 2016, and that there's non-Realms stuff in the works. It sounds like something related to an older setting. Could be good news for those hoping to see Eberron or some other setting brought back for 5th Edition!


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[Post promoted to article and edited by Morrus]
 

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I see the Grayhawk book was released to suppliment OD&D. Is that the original/first D&D setting, or was it the first alternate setting?

If it wasn't the first setting, can someone please tell me what the first setting was?

I hope that question makes sense...:p
 

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Blackmoor is widely considered to be the first D&D campaign/setting (http://en.wikipedia.org/wiki/Blackmoor), created by Dave Arneson, and its creation actually predates the original work on what would become Dungeons and Dragons.

Greyhawk was Gary Gygax's campaign, which was created second.

Blackmoor, relabeled as "First Fantasy Campaign", was done as a setting book in '77, released by Judges Guild, including several dungeons. It's a wonderful companion to the little brown book Blackmoor.

It thus was also one of the first fleshed out settings for D&D with political notes and a campaign map published for use by others... (EPT doesn't really count as that, because EPT also used its own rules set, adapted from LBB D&D.)
 

The only previous edition settings I would love to see for 5e is Planescape, Eberron and Spelljammer. These three would fill in all the niches of D&D fantasy for me that I could ever want. Forgotten Realms, World of Greyhawk, Dragonlance, Mystara, all these are pretty much very, very similar game worlds with just tweaks to them that is also similar to Eberron but Eberron just does it better.
 

I've said this before, but what I would really prefer seeing is small "dungeon Like" adventures. I.e. a 16-20 page adventure that you could drop into almost any setting. I know the PF adventure paths get a lot of love, and I've bought several complete paths in the past, but I just don't want to run an "adventure" that takes 6 months to 2 years to run. I takes away a lof of what I enjoy doing as a GM. I like to paint the overall picture and have cool mini-adventures I can throw in here or there.

Agreed, wholeheartedly.

Goodman Games, for example, does a great job with 'setting lite' adventures, and I'd love to see more like that.
 

My ideal setup, and certainly the one I intend to do from now on, is short adventure paths each in a differently themed setting, with an accompanying player's guide. Kinda like how we did ZEITGEIST and WotBS, but smaller.

So they could have a 5-part Ravenloft AP, with a smallish downloadable player's guide. A lot of the info would be introduced in the adventures themselves.

No big hardcover bibles needed. You play an AP in Ravenloft, then you play an AP in Spelljammer, then you play an AP in Dragonlance. Paizo kinda does that thematically, but it's all in one setting. WotC has all these wonderful settings to play with.

But what if I don't want the adventure? What if I just want the 5e rules for the setting so I can update my campaign; or even just so I can drop the updated setting into the menu of places to visit in a Spelljammer and/or Planescape campaign?

(That is my actual general position.)
 

But what if I don't want the adventure? What if I just want the 5e rules for the setting so I can update my campaign; or even just so I can drop the updated setting into the menu of places to visit in a Spelljammer and/or Planescape campaign?

(That is my actual general position.)

So you download the smallish downloadable player guide.
 




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