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Is D&D an entry level game?

Is 3.5 an entry RPG?

  • Yes

    Votes: 71 42.3%
  • No

    Votes: 97 57.7%

Maggan said:
I'd say yes. D&D 3.5, as expressed in the Basic Set and the D&D For Dummies, is an entry level game.

But that's because I think the Basic game and the Dummies book are variant presentations of D&D 3.5.

Are the three core books an entry level game? Well, I've seen them picked up by new players, so they can be. But the Basic version and the Dummies version of D&D 3.5 are better entry level games than the three core rulebooks.

/M

i think people are having trouble here with this question b/c they already worked out the kinks.

i bought the Basic game for my nephew. he opened the box. played it with his older sister and put it aside. they were entry level.

i played with my wife. she was entry level. i was not. she hasn't found time to play again. edit: i started a thread somewhere on General about it.

real entry level are people who have not had experience prior to playing.
 

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I voted no - I think there are other RPGs out there that are easier to get into. D&D is very complex, and that complexity is its strength. However, the complexity starts off small and ramps up after the low-levels.

I would hate to be a first time DM dealing with all the different spells and abilities of characters and monsters at mid- to high-levels.
 

Was it designed as an intro game ... no

Is it being used as an intro game ... yes.

Its the most popular and well known RPG in the market and as such is being used as an intro game for many new players. Its also not that hard to learn.
 

Bullgrit said:
What are some examples of current "entry-level" RPGs?

Pandahead published an entry level game a year or so back called (I think) Meddling Kids, and James V. West's The Questing Beast is arguably entry level, as well. Then you have the new Tunnels & Trolls 30th Anniversary (7th) edition which was designed to be introductory, but falls a bit short due to horrible editing.

What does required in an entry-level RPG?

The very basics of what roleplaying is and the fundamental rules needed to play a game.

What should be left out of an entry-level RPG?

Everything else.
 

I voted no.
I think the game can be taught to someone new by a veteran rather easily.
But someone who buys the books out of the blue to learn it on their own is going to be shocked for the most part.
I sometimes wonder if I were to start now if I actually would.
 

Bullgrit said:
What are some examples of current "entry-level" RPGs? (Games other than D&D, whether you think D&D is or is not entry level.)

Meddling Kids.

Again, I DON'T think that the plethora of rules light games that rules light advocates tout are particularly good entry level games, because they are so open ended. Meddling Kids is great because the rules are simple enough and well written AND the gaming model is well understood by those with little exposure to RPGs. If you have watched Scooby Do or Jabberjaw or Speed Buggy, you can play Meddling Kids.

Another example -- really hitting a basic level, but it really enthused my daughter and got her into wanting to play more -- was the now OOP Pokemon Adventure Game.
 
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I think it is, in the sense that I have yet to see an RPG that is an entry-level game. Almost everyone I know who plays has been taught D&D by other players, and that D&D was their first intro to RPG's.

The Basic Set and the Dummies books are not really of any consequence; that's just marketing to put more product out there rather than a real attempt to create a 'ramp-up' product.

In some ways, I question even the need for such a thing. I've heard of people on this forum doing it, but I myself have never seen a single person come into the hobby by picking up a D&D book off a book shelf and going 'huh, what's this? It sounds cool, I'll puzzle it out later'. Everyone I know that plays RPG's has always been brought into the hobby by someone else who teaches them how to play and instills in them the basic 'gamer template'.

On the other hand, perhaps something is needed. Some of my best friends have a 15-year-old son. They are gamers themselves and they often talk about their sons friends and their nascent roleplaying efforts. They like to play D&D but in trying to GM it for themselves after a time they run up on something they can't solve or find, and that pretty much ends the campaign. They're trying Castles and Crusades now, I think, but after reading through the main book for that I can't really see where it's that much less complex, rules-wise, than D&D. Just fewer options. So, I dunno. They would love to find something the boys could play by themselves, but so far nothing has really appealed.
 

Psion said:
Another example -- really hitting a basic level, but it really enthused my daughter and got her into wanting to play more -- was the now OOP Pokemon Adventure Game.

That reminded me - Pokethulhu probably qualifies as an entry level RPG, as well (but I wouldn't buy it for children ;) ).
 

jdrakeh said:
That reminded me - Pokethulhu probably qualifies as an entry level RPG, as well (but I wouldn't buy it for children ;) ).
Junior Monopoly
Candyland
Chutes & Ladders
etc....

count more as entry level RPGs.

you get to play with friends using rules to make judgements, share the same gaming experience, alter the rules to your own flavor...

roleplay a business tycoon with land holding... Monopoly
roleplay a detective figuring out a murder... Clue
roleplay a kid escaping the witch from Hansel and Gretel...
 


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