I was curios so I went and looked. It's actually risen in rank.
It's 4.5 out of 5 stars with over 2000 reviews.
929 out of all books on Amazon US.
It's at $49.
It's currently doing better than Dragonlance.
View attachment 269803
some times the internet is full of noise and strife and anguish and the real world just does what it wants anyway.
How many of those 5 stars reviews have more that one sentence saying best product every. I give my wife's products four or five stars reviews but no written reviews.
1589 reviews 93 written reviews 5 stars
345 reviews 45 written reviews 4 stars
170 reviews 36 written reviews 3 stars
112 reviews 52 written reviews 2 stars
92 reviews 55 written reviews 1 stars
"... but the boat dynamics are so awesome to have." 5 stars what boat dynamics?
"i have literally never gotten a package so fast before. blew my mind! ordered it one day and it showed up the next day at 6 so it only took like 12-14 hours to deliver or something crazy like that! i didnt even order it with fast shipping! also the book is incredible! art is some of the best ive seen in those books! just happy in general!"
5 stars because I've waited seemingly forever for spelljammer to be updated. Much of what I've known and loved is back.
Unfortunately, the book that i would expect to really be the foundation of the whole thing, the adventure's guide, is only 64 pages. It gets the gist across, but it might be difficult for some one who isn't familiar with the original material to know what to do. More space for ship mechanics amd setting would have beem nice.
Still, 5 stars because i love spelljammer and i want them to publish more material."
If you are doing ship to ship combat, I would highly recommend doing it as "Theater of the Mind". I've played a ton of Star Wars and Starfinder games over the past couple decades, and starship combat is NOT fun. Just skip it, or make a few rolls to simulate combat- and then describe the awesome space battle that just happened.
Making roll after roll, while you advance your spaceship mini a hex at a time, isn't fun. Don't let anyone tell you otherwise..."
"A neat structure for running adventures in space. While ships and economic POTENTIAL are discussed, the specifics of what to do in space outside of the adventure is left largely to player imagination. While ship-to-ship combat has been built to be unfavorable (the damage from ship-board weapons is abysmally low and slow), boarding keeps things similar and familiar to the classic ambush-type encounters."
Interesting to read negative reviews over content. I would suggest those on the fence buy the product and consume it for themselves. It is evocative, gorgeous, whimsical, and imaginative. One of the most imagination inspiring release by WoTC.
Every page sets the mind to whirling with ideas and dreams. You will not be disappointed if you have the average active imagination of a true gamer
"" Here let me insult the negative reviewers.
"The books were perfect upon arrival, and will give reasonable benefit to any 5e games you run. Something I would concern you with is there is a lightness to the amount of actual new things being introduced. A few new races and new variations of races and almost no new items."
Sadly the book is way too short,but the adventure which comes with it, it's really great.
It's not your full price worth, but wait for a good discount, and it's a sure purchase!"
All of those are taken from the five star reviews.