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Is the Spiked Chain Fighter really that Cheesy?

Bagpuss said:
The only problem with a Knight build as I've mentioned it to three GM's I play with, and they all think a knight taking an AoO on an opponent getting off the floor is sort of going against the Knight's Code, and taking a cheap shot at a guy when he isn't ready to fight.
Heeheehee, ya know, it's called Code of Honor ;)

Me like cool style moves in duels. Yet I wouldn't mind a knight whacking away at crawling or standing opponents in a battle.
 

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Darklone said:
Heeheehee, ya know, it's called Code of Honor ;)

The DM is always right of course, but the knight's code is not the vague paladin's code, its actually VERY specific in what it disallows. Anything else is an interpretation not supported by the rules.
 

My friend Takasi came up with a dwarven knight cohort build as a chain fighter to impede the enemies movements while protecting his character. He went with another cohort but this was an interesting one.
 
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Stalker0 said:
The DM is always right of course, but the knight's code is not the vague paladin's code, its actually VERY specific in what it disallows. Anything else is an interpretation not supported by the rules.

Flavour text and rules are intermixed with the Knight's Code of Honour. For example it says a knight doesn't hit an opponent who isn't ready. If you are getting up off the floor, you aren't ready to fight (hence you get the AoO), but should a Knight really take advantage of that situation?
 

Next round he stands up, provoking an AOO. Because of the knight ability, if he tries to move forward or back you get another AOO

I thought you could only get 1 AoO per round against a given character, no matter how much AoO's he provokes and how many you still have left?
 

Rvdvelden said:
I thought you could only get 1 AoO per round against a given character, no matter how much AoO's he provokes and how many you still have left?
You can only get 1 AOO per provocation, but if the same character keeps provoking AOOs on the same turn and you've got AOOs left to make, I believe you can continue wailing on them for it.
 

The Blow Leprechaun said:
You can only get 1 AOO per provocation, but if the same character keeps provoking AOOs on the same turn and you've got AOOs left to make, I believe you can continue wailing on them for it.

Only one for movement. If he leaves two threatened squares, you only get one. If he leaves a square, then casts a spell, you get two if you are able to make two/rd.
 



Only time one of my gribblies used a spiked chain it was a Nalfeshnee (the gribbly, not the chain). Suffered from lack of Combat Reflexes but nice nonetheless.

Let the PCs level a couple of times and I might do something similar, only somewhat more specialised.
 

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