Darklone said:you'll drop the first enemy, the second, the third trips you.
James McMurray said:Alternativey you could spend just one feat and have a reach weapon that wrks up close. As I've said all along, tripping and disarming are just fringe benefits. And you can still get the spring attack tree with a spiked chain, espeically if you're a fighter.
But as with most balance issues, the Spiked Chain's relative worth is purely subjective, and depends on the campaign and the player. I personally think that it has too many benefits and too few drawbacks. Others disagree. That's cool. No point in continuing to argue, as we're not going to be convincing each other any time soon.
D&D is one of the few games where that statement isn't true the vast ajority of the time. Because of the Challenge Rating / EL system you can usually bet that if you're outnumbered 10 to 1 you are still going to have a good chance of survival unless your DM is a realistic sort who gives situations instead of designed encounters.If you are outnumbered 10 to 1 it wont matter what weapon you have.
Who said anything about the opponents not being allowed to use good tactics? Both sides went all out on that battle, using just about every trick in the book.of course if you use good tactics and the opponents are not allowed to use good tactics then sure, things could go differently.
Who said anything about the opponents not mattering in some way? I can gaurantee you that when the samurai opened a door and took 130+ damage from three readied actions he knew instantly that his opponents mattered.But then I was useing the tacit assumption that the opponents mattered in some way. Guess I should've stated that. Oops.
I'd love to hear that story, because I can't think of any way for that to happen without the kobolds getting gear beyond their CR, divine aid from the DM, the party being ambushed when they're pretty much out of resources and the kobolds getting lucky rolls, or the party being a team of stategically challenged idiots. Possibly a combination of those.But I have seen 10 unadjusted kobolds take out a party of 10th level characters.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.