Is the Wall of Faithless in 5e?

Arnwolf666

Adventurer
Yeah. If someone doesn’t like the first 100 books written for the setting it might not be a setting they really like. I know it’s such a huge leap that it just might be a possibility.
Ah, of course. Prioritizing newer work when looking at the modern era of setting totally means one doesn't like...ya know what, that's enough sarcastic snark for me today.

You're misrepresenting my arguments and making a BS gatekeeping argument as if it were a real counterpoint to the strawman you've constructed.

Claiming that people don't really like the franchise being discussed when they won't come around to your view on it is the sort of garbage I expect to see from randos on twitter.
woah. I’m not saying anything about you in that post. I’m just saying if someone does not like the fluff in hundreds of books published in its first couple decades that it might possibly be an indicator that they don’t like the setting. And that is not extreme. If someone tells me they didn’t like the first 100 episodes of Star Trek. That may be an indication they won’t like the show.
 

Zardnaar

Hero
FRs not for everyone you can't please all of the people all of the time. They did try to change that and it didn't work out well.

5E realms is kind of a pale shadow but it's not awful.
 

Alzrius

The EN World kitten
BTW, Guide to Hell is an odd case in 2e.

It did not bear the Logo of any of D&Ds (meta-)Settings and did not fit with what the Rest of D&D worlds had firmly etablished between them.

While some of it's ideas eventually found their way into the Rest of D&D, mostly in Form of unproven rumors, i'd hestitate to use that one as a real source for anything
Shannon Appelcline's history for that product provides some interesting commentary, here. The book didn't bear any campaign world logos because at that point Wizards of the Coast was very concerned with the perceived factionalization of D&D's fan base. To that end, not publishing the book under a campaign world logo was becoming routine, as books like Carnival (for Ravenloft), Warriors of Heaven (Planescape), and The Vortex of Madness (also Planescape) also had no campaign world logos.

Also, I'm not sure why you're suggesting that the Guide to Hell didn't fit with "what the rest of [the] D&D worlds had firmly established." It added new lore regarding Asmodeus (and Jazirian), but it otherwise remained very true with regards to what Planescape had established at the time in its capacity as a sort of meta-setting.

For example, Planescape lore had previously noted how, although there were tieflings of baatezu heritage, there hadn't been any known half-devils; we finally had them make their debut here. Oh Hallowed Ground had mentioned how people who died not believing in any sort of afterlife whatsoever were simply gone, not appearing as a petitioner anywhere. This book revealed that they reappeared at the very bottom of Hell, where Asmodeus consumed their souls. It also referenced the Flight of the Fiends from Greyhawk, and how that had only worked on demons (which fit with the lore, since the Flight had been concerned primarily with the demon forces of Iuz).

Overall, the book comes across very well with regards to how it fits into the picture of AD&D's view of the planes.
 

doctorbadwolf

Heretic of The Seventh Circle
He also said they were going to make Cyric pay for it. ;)
Welp, now I know what my epic tier arc will be about.

Ao ‘bout to make Abeir-Toril Great Again.

Actually fits nicely into what I’ve been foreshadowing since day one, and especially with the seeds of cosmic conspiracy that are popping up as they explore the many islands of Abeir. (A world of islands whose only continental landmass is currently Maztica the Blue-Sky Continent, and was previously the continent known in Toril as Returned Abeir)

Ao as actually bad and secretly the reason the Realms are cosmically messed way up is a really fun idea, to me.

Especially with Mask shaping up as the sort of group patron of the group. Godkiller indeed....
 

Seramus

Adventurer
AO as actually bad and secretly the reason the Realms are cosmically messed way up is a really fun idea, to me
It's probably true! AO serves a mysterious higher entity that may or may not be the DM, but if it is the DM then it means that the entire Forgotten Realms is not maintained by any genuine desire for cosmic balance, but instead for drama and entertainment of third-party observers.

It's effing Westworld.
 

Xenonnonex

Adventurer
It's probably true! AO serves a mysterious higher entity that may or may not be the DM, but if it is the DM then it means that the entire Forgotten Realms is not maintained by any genuine desire for cosmic balance, but instead for drama and entertainment of third-party observers.

It's effing Westworld.
Looming beyond Ao like a plump mouth looming above a hamburger squats something like a toad. Pimply and hideously rotund this is the final enemy. All around him is the horrid sound of wheezing. But then you realize his prodigious bulk makes normal breathing impossible. You then notice strings of rope from cheetos stained fingers tightened around Ao like a vice.
 

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