Is there a book of Epic Spells?

thundershot

Adventurer
I've seen a book of Epic Monsters coming out, but I'm surprised that I can't find an actual book of epic spells... I'd prefer a real book, not a pdf, but to me, it's a pain to design them, and I'd love to see a collection of such spells instead of the few examples in the Epic Level Handbook...


Thanks
Chris
 

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I have a few in my campaign and have seen a few online, but haven't seen an actual book of 'em yet. There are one or two each in the environment books; I can't recall seeing any anywhere else.

I suspect that, ultimately, there will be a section of the Immortals' Handbook (by our very own Upper_Krust) that has a bunch of epic spells in it, but I could be wrong.
 


I don't know if you're familiar with Sepulchrave's Tales of Wyre story hour, but there are some epic spellcasters in it. Sep has posted some of the epic spells they have come up with in the Rogue's Gallery thread for the game. This post, specifically, has a few, but I know there are others scattered in the thread.
 

I would guess that there's a lack of epic spell books because 1) it's a very niche product since so few groups seem to adventure into the 20+ levels and 2) the epic spell rules are not well liked by most (or at least that's the impression I've gotten from the boards). I'm actually working on a book of 10+ level spells that mesh better with the rest of the spell system. The only part of the Epic rules I use is the Increased Spell Capacity feat (and conveniently, that feat is in the DMG so you don't need the epic handbook to use my "epic" spells).
 

Thats cool. I'm playing an Epic Arcane caster right now and I am very dissatisfied with how crippled my character has become the further we get into the epic levels. I would love to see if your ideas can restore some strength and vitality to my character.

He is a Warlock (in the summoning sense, not the Complete Arcane Warlock) and is also a Earth Elemental Savant. His "familiar" is a Earth Elemental.
 

The epic arcane caster in my campaign became very frustrated by the epic system. It is a big challenge striking the right balance. In effect, the way that epic is setup, as you scale above 20th, your villians and BBEG's gain more and more resistances and immunities, in order to be able to survive the onslaught and versatility now available to a party of epic characters. The arcane caster provides some excellent resources: divination at this level is extremely potent (if not one of the most important elements), versatility through buffs (especially high level defensive ones), transportation, and environment control. The npc's built up resistances and immunities, however, are a direct assault on the arcane caster's capabilities: direct damage, area effect damage, conjuration, charm/dominate, and insta-kill. As the levels go up, these become more and more to use with any degree of relevance. With the possible exception of the increased effectiveness and availability of insta-kill, your role is oddly diminished. It does seem somewhat of an unbalanced impact, however, when compared to Divine casters (whose spells primarily prevent and restore damage to the PC's).
My PC arcane caster found that was relevant through their breadth of knowledge skills (he was a M-U), his enhanced focus on divination, and the no save/no SR spells that attack non-resistance areas (rays, touch attacks, energy drain, waves of exhaustion, etc). This, in combination with the occassional complete domination with the ability to empower and maximize powerful AoE effects to devastate an entire encounter.
 

My Warlock is in the Warcraft setting, which means he took 4 prohibited schools to get 2 bonus conjuration spells/level. He has evocation, abjuration, and alteration still available to him, plus the universals, of course. I'll see how much the ranged touch attacks work. What insta-death spells? You mean Power word Kill against monsters/creatures with +30 Fortitude saves versus my DC 27 spells? If I meta-magic it up to 12th level he still might fail on a 1. :(
 

Treebore said:
You mean Power word Kill against monsters/creatures with +30 Fortitude saves versus my DC 27 spells? If I meta-magic it up to 12th level he still might fail on a 1. :(
Power Word spells have no saving throw. You have too few hit points you die/go blind/whatever. They do have spell resistance though.
 

At one time, ENPublishing was working on a variant of the epic spellcasting system, I think called epic strife.

I have not heard about it in a while... it may have died on the vine.
 

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