Well, I voted yes because I have concerns about Hasbro's business decisions about the game trouble me. Mainly
- The selling of all rights of electronic media to Infogrames. This is what nerfed E-tools into a char gen update and cause all kinds of problems for NWN players when they altered the CD protection without telling Bioware, leaving some 20,000 players unable to play their $60 game. The situation has since been rectified by Bioware.
- The letting go of their best talent, some of whom have been around since near the beginning. The only sense this makes is "this guy is making too much - we can hire fresh grads for half that". Not smart IMHO.
- The continual selling off of components, Dragon, intarweb sales, etc. does not bode well in my mind.
With that said, I disagree with a lot of Sir Edgar's complaints. He seems to have issues with the production, that is seperate from management problems.
The MM - yeah, there's some weird creatures that I'll never use. But if you think the Ethereal Filcher and Digester are odd, look at the 1e fiend folio. I especially liked the handling of templates and such.
The PHB is one of the best gaming books ever written. At one time I was a 2e luddite, swearing that they'd never get more of my money, and this nonsense of allowing gnomish paladin-necromencers would never fly. I ran across the SRD and was intriuged. Some good ideas. So I picked up a PHB, intending to steal some ideas for my 2e game. The next week I bought the DMG and MM and swore off 2e forever.
Oh, and for the curious, the Bodak is not a new monster. It appeared in the 2e Outer Planes MC (pre planescape) as a native of the lower planes.
I passed on Deities and Demigods - I have no real use for statted up gods. God are IMC not subject to hostility by mortals, and gods fighting amoungst themselves I'll decide the outcome by 'whatever is best for the story'. So stats on gods are simply not needed.
The Epic Level Handbook - at first I was looking forward to this book, but after reading some reviews on it it didn't seem like my cup of tea. I wanted something to make the PCs into Gandalf and Sauron, not superheores. If you like it, that's great - not bashing anyone's game. But not my cup of tea. I start getting bored when the PCs hit 15th level anyway.
The Stonghold Builder's Guidebook was my most recent WotC purchase, and I am very happy with it. All the crunch of the Castle Guide, but a lot less fluff. I don't really need information on taxes and mideival culture, as that is a matter for my own campaign. The component style of building is very fast and easy to use.
The splatbooks -- well, they got better as they went along. S&F had some good ideas, and some bad ones, as well some QA issues. They got better as they went along, with MotW being my favorite.
So WotC - no, they saved D&D and are still putting out good product, even if all of it isn't to my taste. Hasbro has me concerned, though if there's a quality hit we won't see it trickle to us for quite some time.