Island Empire, Part III, The Lich's Curse

Zurrik Odeil 47/54 (max66) AC 25/T15/FF22 Con 12/14

Zurrik blasts the half-hound highest up the tree (hound 1?) with an Sickening Eldritch Blast from Warlock's Edge.

[sblock=OOC and rolls]
[sblock=for Scotley only]
You're not Scotley. :p
[sblock=only for Scotley]
How fast are the half-hounds moving up the tree? How far up the tree is Zurrik? about 30 ft? I'm asking because Zurrik is thinking about teleporting to A18 or A19, with a 50 ft range, that's 40 ft away if I'm 30 ft up (3-4-5 right triangle). I would have considered farther left, but you put us on the left edge of the map... :p
[/sblock][/sblock]

Eldritch Blast +13 7d6 20/x2 [Sickening Blast (DC 14, FortNeg, sickened 1 min; L2)]

Attack/Damage Roll: 24 to hit ranged touch attack; Damage = 24

Uses left of Least Iron Ward Diamond 10/10 for the day.
Uses left of Lesser Crystal of Lifedrinking 10/10 for the day.
Use left of Third Eye Crystal 1/1 for the day.

Zurrik is currently DR 1/cold iron + DR 1/-
[/sblock]
 
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[sblock=Zurrik and Radoon]FYI, You are both about 30' up in your respective trees. Based on what you've seen the beasts can cover that distance in one full round of climbing. So far none are climbing Radoon's tree, but it is likely they have spotted him and will do so soon. [/sblock]
 

Gnurl Whiskerling hp73/76,AC23 currently Gnurl is the center of a Gtr Invis Sphr

Gnurl uses his Gnome racial ability to cast Dancing Lights due south of his position in the middle of the clearing, hoping to catch the attention of at least some of the hounds.
 

[sblock=for Scotley]
So will they reach Zurrik this next round or be below Zurrik, since none were at the foot of the tree at the start of the round?
[/sblock]
 

[sblock=for Scotley]
So will they reach Zurrik this next round or be below Zurrik, since none were at the foot of the tree at the start of the round?
[/sblock]

[Sblock=Lou]They will reach you before your next action. They got a partial climb this round, so they'll get the rest of the way next round.[/sblock]
 




Round 3

Initiative:
Hounds initiative (1d20+3=18)
Geoffrey 15
H'Roosh 11
Gnunl 11
Radoon 9
Zurrik 7

[sblock=Radoon]Two of the hounds transform and leap up the tree coming toward Radoon.[/sblock]

[sblock=Zurrik]The blast sickens the lead creature and the other two are stalled briefly as they bypass their pack mate. Then they are on him in an explosion of teeth and claws (1d20+8=11, 1d20+8=14, 1d20+4=20, 1d20+8=21, 1d20+8=18, 1d20+4=18), but somehow he manages to avoid their attacks.[/sblock]

Geoffrey stands his ground scanning the area from within the sphere of invisibility.

Seeing the hounds hold at the trees, H'Roosh steps out (to N8) of the invisibility sphere and whistles. .

Gnurl immediately casts Shield upon himself, spell-sharing with Featherwind, and as soon as he is able after that, he readies Force Missiles and waits for targets to come into optimum range and proximity. (Proximity to each other, that is. He's looking to get most or all of them in one shot.) He gives Featherwind a little kiss of thanks, and says, "Hang on, Girl, bidness fixin' ta pick up!"

With limited numbers of daggers, Radoon will continue to hold his action until he has to throw, maybe the hounds will disappear if we get the head honcho.

While some of the hounds stay with the trees, several more run toward H'Roosh and the Dancing Lights. As the they close you see that even though the stakes seem to penetrate the hounds feet and legs, they seem to do little if any damage.

OOC: Actions for round 3?
 

Attachments


Gnurl Whiskerling hp73/76,AC23 currently Gnurl is the center of a Gtr Invis Sphr

Gnurl keeps his Force Missiles at the ready and motions to the others to follow in the sphere as he slowly begins to move toward Radoon.
 

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