Im currently playing a mid level mystic theurge (mage/druid).
I have the augment summoning feat too.
Ive used summon natures ally a grand total of about once.
Summons spells take too long to cast and last too short a time in most combats ? Give up a round for 5 rounds of animal ?
The animal is going to be dead after 2 rounds of combat !
Seirously, summons animals die lie lemmings, if they dont, your DM is doing something wrong because almost every thing on the NSA list has an ac of about 16.
You were buffing the summon ? Well now your 5 round spell is going to last 4 rounds and you have spent two rounds doing nothing.
Druids generally arent that powerful unless they have TIME. And the one thing 3.5 never gives you in combat is TIME. The same applies to all spellcasting. You need TIME to learn spells and TIME to cast spells.
My theurge hardly ever cats ANY druid spells because mage spells are usually much the better option. There is not enough TIME.
The monk doesnt need time, he is always ready, he can always go. He can get a good initiative. TIME is on the monks side.
IMC The fighters do the damage, they do damage over 40-50 round combats, over 5-6 combats per day.
I also have to say Im agains rewriting a class becasue you dont like it, but if your DM is ok with that then I geuss thats ok.
Majere
I have the augment summoning feat too.
Ive used summon natures ally a grand total of about once.
Summons spells take too long to cast and last too short a time in most combats ? Give up a round for 5 rounds of animal ?
The animal is going to be dead after 2 rounds of combat !
Seirously, summons animals die lie lemmings, if they dont, your DM is doing something wrong because almost every thing on the NSA list has an ac of about 16.
You were buffing the summon ? Well now your 5 round spell is going to last 4 rounds and you have spent two rounds doing nothing.
Druids generally arent that powerful unless they have TIME. And the one thing 3.5 never gives you in combat is TIME. The same applies to all spellcasting. You need TIME to learn spells and TIME to cast spells.
My theurge hardly ever cats ANY druid spells because mage spells are usually much the better option. There is not enough TIME.
The monk doesnt need time, he is always ready, he can always go. He can get a good initiative. TIME is on the monks side.
IMC The fighters do the damage, they do damage over 40-50 round combats, over 5-6 combats per day.
I also have to say Im agains rewriting a class becasue you dont like it, but if your DM is ok with that then I geuss thats ok.
Majere