iserith
Magic Wordsmith
I'll happily play the worst class if I think it's fun. I play Berserkers and I play strength based Rangers.
But I do think there are some questionable decisions in regards to the class and subclass design. Rather than Rangers being better at wilderness stuff, things like Natural Explorer completely bypass some wilderness stuff in certain terrain. I don't like reminding my DM that I can't get lost in Mountainous Terrain when he is reasonably calling for a Survival check. I think a bonus is better than a bypass.
I'm good with the bypass. Not rolling is better than rolling in my view because the d20 is nobody's friend. Also, something to consider is that even if the party can't get lost, the ranger still has to be the one navigating to gain that benefit, which means he or she is not performing some other potentially useful task like foraging or tracking. There's something of a trade-off here. (Though he or she does get to keep watch for danger, which is nice.)