wingsandsword
Legend
A typical character has 10 to 12 wound points, and is dead at -10, so that's 20 to 22 points of damage to kill a character (and if you're worried about dying, a higher CON score and Toughness can easily push that to 30). Blaster pistols do 3d6, heavy blasters and rifles do 3d8. The 3d6 doesn't even have a chance to kill a PC outright on 1 hit (even a fair chance of not knocking them out), and the 3d8 is unlikely to kill anybody in one hit. A basic lightsaber does 2d8+STR unless you've got a fair number of Jedi or Sith levels.Dr. Awkward said:Yeah, especially when there's not really any major threat of death unless a crit happens. Then death is virtually guaranteed.
Now, if a highly skilled Jedi or Sith, or some strange monster came around, they could do huge amounts of damage on a critical hit, but Dark Jedi Knights and Sith Lords aren't meant to be routine encounters (even in TotJ/KotOR there are plenty of room for Dark Side Devotees, Sith Acolytes and other Dark Side villains who aren't walking death machines).
Routine goons have a chance to injure and wound PC's, but are very unlikely to kill them outright, major villains can kill PC's, but heroes die in Star Wars (Padme died, killed by a Sith Lord, Qui-Gon to Darth Maul, Mace Windu and other masters to Sidious, and Vader crushed windpipes of officers killing them quickly, Sith Lords are supposed to be deadly, when a Sith Lord is the nemesis, a PC death is a very real possibility and defnitely fits with Star Wars)