Horwath
Legend
there is the problem.The (phb) Ranger can get expertise in a bunch of skills, but only if they're proficient in them. This is why people wanted Natural Explorer to be changed. A ranger with no extra trained skills from race (which I'd never play personally, see above), may be looking at Nature, Perception, Stealth, and Survival, so they have expertise on 3 skills in their area and advantage when tracking their favored foe. Outside of that, since they didn't just make that switchable, they've got nothing.
I know I'm looking at 1st level. I know 1st levels aren't really balanced elsewhere (cleric vs druid, fighter vs Paladin), but I think it only grows from there.
the expertise is highly situational.
if 1st level ranger isn't in favored terrain and/or having favored enemy present, then he has special features of exactly: nothing!
paladin has 5HP healing pool. and divine sense while being also ribbon ability can at least confirm that there is no outsiders or undead nearby. well, most of the time.
and of course, Favored enemy and Natural explorer are so overpowered in comparison to Divine sense and Lay on hands that on 2nd level besides fighting style paladin must get divine smite to bring the power curve back to center and ranger gets "#$% all.