freebfrost
Explorer
die_kluge said:Why then, do so many people want to switch to C&C, basic, or 1e rules to play their game?
If those rules aren't as good as 3e, why go back? What do they hope to capture by playing an earlier edition of the game that they can't do with the 3e rules? I'm baffled by this.
Where do you get the impression that a large amount of people want to switch?
I'm curious about that.
Right now I'm not actually running any D&D games. The games on my plate for 2005 are Conan campaign, a d20 Star Wars game, and a Mutants & Masterminds game. No "pure" D&D at all.
As much as I love D&D and its settings, sometimes you just want something different. Where others go to other games, I choose to do d20/OGL varients simply because my players already understand the basics of the game, thus it is easy for them to move to a new genre and advanced ruleset. Now, I am planning a big return to 3.5 with a grand Forgotten Realms campaign in 2006, so I'm not turning away forever.
Does that put me in the "switching" category?
Regardless, maybe some of this feedback you are seeing is a reaction similar to mine - maybe it's something new and intriguing, or just a change of pace, that makes people want to play C&C, Hackmaster, or an older version. Perhaps they want a more roleplaying-focused game and that option give them an easier way to do that?
There are many potential reasons that you may see this reaction right now, but is that necessarily indicative of a "movement" away from D&D?
That is the real question.