I've got a rep!

The usual: stingy with XP, house-ruling everything, weird plots, never succeed in finishing a campaign.

It doesn't help that all four GMs in our gaming group of 5 have about the same reputation. :D


Psion said:
Ah well, at least they know where I stand and won't be shocked when it happened in the future.

From now on (from now off?), you will have for me the reputation of being a time-travelling DM. :p
 

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"With him, many decisions your PCs make can have a big impact on the storyline, but often you don't realize it until much later in the campaign."
 

"Wow! This is a complex and realistic world!"

"Uh oh, another moral dilemna..."

"How many voices can he do? I can still tell all the NPCs apart by voice!"

"Whaddyamean, 'wing it'?"

"Wow, I thought that NPC was gone forever ... and last time we really cheesed him off..."

"**sigh** ANOTHER moral dilemna? Can't anything ever be black & white?"

"No kidding! The last game he ran we went way off course and he just winged it -- a whole adventure spun out from a single sentence of notes!"

"AGH! Never say within 100 yards of him 'Don't worry -- he never kills PCs'."

"You mean our Noble Patron who we have trusted for nearly a year of actual gaming has a dark side, too? But we have to defend him due to everything we've done for him in the past? ISN'T ANYONE UPFRONT WITH ALL THEIR ISSUES?"

"Wow, I love this world! Let's go to that restaurant again, just 'cuz it's fun, not because it has anything to do with the adventure!"

"I never buy generic goods now. I always go to specific shops because I know the NPC who runs the place."
 



D-rock said:
I hear this "shouldn't we be getting more xp and treasure for all the stuff we killed".

The treasure part is a little unfounded though.
That's what I hear - maybe the treasure part is not totally unfounded though!
 




"Your next saving throw may well be your last" :)...
The saying is loosely translated from dutch. I acquired it after they encountered a particularly deadly opposing NPC party where there worst enemy was the half-fiend medusa sorcerer :].

Oh and I have the rep of using lot's of templates to transform the run of the mill MM monsters into unique encounters with fitting unique discriptions (templates, WotC's gift against seen-it-all PC's).
 

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