I've got the D&D Spell Compendium- Any questions?

I don't think anyone else has commented that they'll be updating a significant number of spells to 3.5. Just from sourcebooks we have Magic of Faerun, Manual of the Planes & Savage Species. Magic of Faerun is a big bonus for me, since it's one of my favorite 3.0 books, and I'm not a Forgotten Realms player (don't think I've every played in it, and never ran it, although I own most of the early books).
 

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I like to use spells from video games and movies and books and assign damge and statistics for them. i have my own notebook ive filled with them. maybe you could try to do the same, it definitely helps you put your own spin on your campaign and make it seem less ho-hum. not that your campaign is ho hum, ive never played it, but its a fun thing to do on rainy days off.
 



Anyspell/Bite of the Werebear

Yeah, I meant that Anyspell was no longer FR specific, sorry.

And I misspoke earlier... Bite of the WereBear is indeed a 6th level spell in the spell compendium, rather than an 8th level spell. There's a 5th level Bite of the Weretiger, a 4th level Bite of the Wereboar, a 3rd Level Bite of the Werewolf, and a 2nd level Bite of the Wererat.

These are the levels on the druid list...these spells are also on the sor/wiz list, 1 level higher.

Ken
 

more spells

Clerics get Blindsight (30 ft radius) for 1 minute/level as a 3rd level spell, and Greater Blindsight (60' radius) as a 4th level spell.

Clerics and sorcerer/wizards get spells to call a Kolyarut (7th level), Marut (9th level), and Zelekhut (5th level). The creatures serve for 1 hour and there is a minor XP cost.

Clerics get a spell, Close Wounds , that is also game-changing -- it's 2nd level, can be cast as an immediate action, heals 1d4+1/lvl damage at close range, and can keep alive someone who has gone past -10hp if it's casting prevents enough damage to make the character -9 or better.

sor/wizards get Cloud of Bewilderment, a 2nd level spell that nauseates everyone in a 10' cube for d4+1 rounds (fort. negates).

Ken
 

Haffrung Helleyes said:
Clerics get a spell, Close Wounds , that is also game-changing -- it's 2nd level, can be cast as an immediate action, heals 1d4+1/lvl damage at close range, and can keep alive someone who has gone past -10hp if it's casting prevents enough damage to make the character -9 or better.

Interesting. The previous version, from the Miniatures Handbook, was 3rd level, and healed a flat 2d4. No scaling with level.

Is there a cap for the +level? (I'm guessing +10, like Cure Moderate)
 

Pants said:
Then don't buy it.

Ah, but I HAVE TO! WHich is total bull. And not because of the spells. All the errata for them is in it. That stuff should be done for free. I bought the original and I expect it to be done correctly. That's what I paid for. Not for 50 more products to come out correcting the same spells I purchased over and over and over again!
 

Morgenstern said:
Did you buy some sort of maintenance contract that I'm not aware of?

Labor went into the revisions, and labor deserves to be paid for.

The errata (ie fixes for broken spells) is listed in various places for free, but updating older stuff isn't something they need to be footing the bill for, no matter how refined your sense of entitlement.

Well it's complete bull. I shouldn't have to pay for something twice or more when it should've been written correctly the first time, and then posted as errata for free on the website. Crap like that just leads me to the dishonest means of just sitting down at the bookstore and handwriting quick notes on what spells in the Compendium supercede others and then go home with a smile on my face since I saved myself from a complete rip off.
 

Razz said:
Well it's complete bull. I shouldn't have to pay for something twice or more when it should've been written correctly the first time, and then posted as errata for free on the website. Crap like that just leads me to the dishonest means of just sitting down at the bookstore and handwriting quick notes on what spells in the Compendium supercede others and then go home with a smile on my face since I saved myself from a complete rip off.

I do wonder how can you say this with a straight face, when the very post you quote says...

Morgenstern said:
The errata (ie fixes for broken spells) is listed in various places for free, but updating older stuff isn't something they need to be footing the bill for, no matter how refined your sense of entitlement..

Are they changing any spells in the spell compendium beyond the previously issued errata? I don't tend to mind picking up a book with an "updated" version of a spell, especially if it's a 3.5 book with a 3.0 spell changed, but it might be different if it's a book that was only out last year.
 

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