Katana_Geldar
First Post
A friend and I are tag teaming DMing and I'm currently playing at the moment, though as it's a shared campaign we collaborate on allowed content. So far both of us have managed to avoid having anything to do with Essentials in the game.
Until now.
Last night one of the players, a funny guy we both like, said that he'd like to play an Enchanter mage.
Now I have always held the opinion that players are responsible for creating their own characters, barring anything that I specifically don't want in my game story, think doesn't work or that I don't think a player is ready for. And this is the reason why I think I might even change my mind.
However, I've been against Essentials from the beginning mainly from a $$$ and management aspect. The money side: I've spent quite a bit of money on books, and it seems a bit much to fork out more dough again. The management side: I keep back ups of my players characters in case their are accidents (like when a player's computer crashed) as well as a way to look in detail at a player's sheet and make suggestions, often while I am online with them.
I also stopped my subscritpion, mostly due to the fact that when I tried the new builder, my computer couldn't run it properly.
I am willing to compromise with him, but the long and short of it is that he may be bringing a character that I have no clue how it runs, particularly the feats which are not always explained in the limited space on the sheet.
So should I let him? My fellow DM is of a similar mind that I am. I am willing to swallow my pride so a player can have the character that he wants, it's the book keeping that worries me.
Until now.
Last night one of the players, a funny guy we both like, said that he'd like to play an Enchanter mage.
Now I have always held the opinion that players are responsible for creating their own characters, barring anything that I specifically don't want in my game story, think doesn't work or that I don't think a player is ready for. And this is the reason why I think I might even change my mind.
However, I've been against Essentials from the beginning mainly from a $$$ and management aspect. The money side: I've spent quite a bit of money on books, and it seems a bit much to fork out more dough again. The management side: I keep back ups of my players characters in case their are accidents (like when a player's computer crashed) as well as a way to look in detail at a player's sheet and make suggestions, often while I am online with them.
I also stopped my subscritpion, mostly due to the fact that when I tried the new builder, my computer couldn't run it properly.
I am willing to compromise with him, but the long and short of it is that he may be bringing a character that I have no clue how it runs, particularly the feats which are not always explained in the limited space on the sheet.
So should I let him? My fellow DM is of a similar mind that I am. I am willing to swallow my pride so a player can have the character that he wants, it's the book keeping that worries me.