Thanee
First Post
I don't know if it has been said yet...
False Life is a nice spell to stay alive. And once the extra hp are gone, you can cast another.
If you are going the Incantatrix (which BTW refers to a female spellcaster, the male version has a different name, Incantater, I think) route, you definitely want to pick up Empower Spell (you can use it to empower your False Life spells without needing higher level slots (Metamagic Effect), and you can empower the healing spells of your allies and such stuff (Cooperative Metamagic), very nice). With Craft Wand and Quicken Spell, an Incantatrix can also do some nice tricks (Metamagic Spell Trigger), like casting quickened Shield 10 times from a cheap 750 gp wand, or quickened True Strike for those touch spells that just have to hit.
Spell Penetration and Greater Spell Penetration will also give you a very good chance to get your spells through SR, so you do not have to rely entirely on no SR spells, which are generally weaker.
If you are going for heavy artillery, Spell Focus and Greater Spell Focus in Evocation might be worth it in the long run.
If you want to do a specialist wizard, Divination is probably the best school to specialize in, you can still learn all the Evocation and Conjuration spells, but you only lose one school (Enchantment or Illusion being the most likely candidates, probably Enchantment). And there are plenty of very good divination spells, which you always want to learn, anyways, like See Invisiblity or Arcane Sight (in higher levels, if you don't really like the spells, you can also prepare lower level spells in the specialist slots).
And one really important thing to know, if you are playing a wizard...
When you prepare your spells (usually in the morning), you can leave some slots open, you can later fill them in 15 minutes with any spell you could normally prepare in there. ALWAYS use this option with a couple of your spell slots, it greatly increases your flexibility!
Bye
Thanee
False Life is a nice spell to stay alive. And once the extra hp are gone, you can cast another.

If you are going the Incantatrix (which BTW refers to a female spellcaster, the male version has a different name, Incantater, I think) route, you definitely want to pick up Empower Spell (you can use it to empower your False Life spells without needing higher level slots (Metamagic Effect), and you can empower the healing spells of your allies and such stuff (Cooperative Metamagic), very nice). With Craft Wand and Quicken Spell, an Incantatrix can also do some nice tricks (Metamagic Spell Trigger), like casting quickened Shield 10 times from a cheap 750 gp wand, or quickened True Strike for those touch spells that just have to hit.
Spell Penetration and Greater Spell Penetration will also give you a very good chance to get your spells through SR, so you do not have to rely entirely on no SR spells, which are generally weaker.
If you are going for heavy artillery, Spell Focus and Greater Spell Focus in Evocation might be worth it in the long run.
If you want to do a specialist wizard, Divination is probably the best school to specialize in, you can still learn all the Evocation and Conjuration spells, but you only lose one school (Enchantment or Illusion being the most likely candidates, probably Enchantment). And there are plenty of very good divination spells, which you always want to learn, anyways, like See Invisiblity or Arcane Sight (in higher levels, if you don't really like the spells, you can also prepare lower level spells in the specialist slots).
And one really important thing to know, if you are playing a wizard...
When you prepare your spells (usually in the morning), you can leave some slots open, you can later fill them in 15 minutes with any spell you could normally prepare in there. ALWAYS use this option with a couple of your spell slots, it greatly increases your flexibility!
Bye
Thanee