Realmslord
First Post
I have a group, 2nd level, that wants to free an ally of theirs from Jail.
A healer is waiting in a small town jail, for the king's guard to arrive for pick up, after the deep snows melt.
(She is suspected of aiding a group of brigands)
What would spice up or expand the adventure, obstacles, foes, traps, reinforced cells? My creative juices are running dry.
This is sort of a side module, but it may get the PC names put down in some county's books as outlaws. (If they don't hide their identies.)
It is a small jail. Maybe 3 cells. (think old west type.)
The healer is just being held to be interrogated/questioned.
The PCs believe it may include torture.
She is not considered to be a danger.
Any help or ideas would be greatly appreciated.
A healer is waiting in a small town jail, for the king's guard to arrive for pick up, after the deep snows melt.
(She is suspected of aiding a group of brigands)
What would spice up or expand the adventure, obstacles, foes, traps, reinforced cells? My creative juices are running dry.
This is sort of a side module, but it may get the PC names put down in some county's books as outlaws. (If they don't hide their identies.)
It is a small jail. Maybe 3 cells. (think old west type.)
The healer is just being held to be interrogated/questioned.
The PCs believe it may include torture.
She is not considered to be a danger.
Any help or ideas would be greatly appreciated.