I wrote this in response to James Wyatt's blog over on the Wizards Insider Forum for discussion of the staff blogs.Now don't get me wrong, I am a fan of the FR line of novels, I read them regularly and i play in the Realms almost exclusively. However, I don't believe that they should be incorperated into the Campaign Setting, in the past and definitely not the future.
I understand from Mr. Wyatt's blog that the writers have regular or semi-regular meetings to plot the direction the CS and novels will take. And I know that there is a feeling that the Realms has gotten bloated with deities, high powered NPCs & so many secret organizations you can't turn around without bumping into one.
Now call me crazy, but it seems that the two might, just might be inter-related. You have already said that the changes slated for the Realms are set and I'll find a way to live with them.
But, please consider discontinuing novels as canon in the future, for the sake of the Realms and it's devotees.
Matrix Sorcica said:*sign* He's actually saying that in the FR, the über npcs do the PCs work....
The connection between novels and game world is by far the Realms' biggest weakness IMO though.
Interesting. Because there is little outside the heartlands/dales/sword coast that I want to play with. (Excepting Damara/Vaasa). No place else in Faerun calls to me.Henry said:Ed has said before, basically, chop off everything outside of the sword coast, the heartlands, and the Dales, and you have most of it. There are people who don't realize how much stuff they like (e.g. the Moonshae isles, Doug Niles' baby!) were someone else's work.
Eric Anondson said:Interesting. Because there is little outside the heartlands/dales/sword coast that I want to play with. (Excepting Damara/Vaasa). No place else in Faerun calls to me.
delericho said:The many years of FR canon is one of the major selling points of the setting. It is also simultaneously a great weakness, being a barrier for new players trying to come up to speed.
Because they want to make a character as "realistic" and believable that is possible, and this normally happens when you do have some background of knowledge about the world in which you live.freyar said:You hit the nail on the head; the development in detail of FR is what I like about the setting (well, and the high fantasy). What I don't quite understand is the "new player barrier" that keeps coming up. I'm running a campaign with 3 players who know nothing about FR, and they're fine. Not to mention the fact that even Eberron, which is a new setting, already has quite a few source books. Anyway, my question: why do people think they need to know everything about FR before playing (or even DMing) there?
Remember, Eberron is WOTC's baby, their chance to do things to the game setting-wise that they think are right. It was a good move to move the focus away from high level NPCs, but in other respects, if Eberron is a harbinger of what WOTC thinks is cool flavour as of 4E, then it'll be interesting to watch how things unfold.*sign* He's actually saying that in the FR, the über npcs do the PCs work....![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.