Maidhc O Casain
Na Bith Mo Riocht Tá!
[section]
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[sblock=Mini Stats]
[sblock=Level 01]
Infiltrator 01
Initiative: +2
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 08/08
CMB: +1 CMD: 13
Fort: +02 Reflex: +02 Will: +06 (+1 vs Forcing Truth/Detecting Lies, +2 vs Charm/Compulsion)
Senses: DarkVision
Perception: +10, Sense Motive: +08
Current Weapon in Hand: None
Special Abilities: Judgement (1/Day)
Special Abilities: Sudden Shift (7/Day)
Prayers Available
Orisons: Unlimited, Level 01: 02/02
Orisons: Brand, Detect Magic, Guidance, Read Magic
1st Level: Interrogation, Unerring Weapon
[/sblock]
[sblock=Level 07]
Infiltrator 05/Chameleon 02
Initiative: +6
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 56/56
CMB: +05 CMD: 17
Fort: +04 Reflex: +06 Will: +08 (+5 vs Forcing Truth/Detecting Lies, +2 vs Charm/Compulsion)
Senses: DarkVision
Perception: +12, Sense Motive: +10
Current Weapon in Hand: None
Special Abilities: Bane (5/5 Rounds per Day)
Special Abilities: Corruption Resistance (7 Hrs/Day - Cast each day immediately prior to First Activity)
Special Abilities: Detect Alignment (At-Will)
Special Abilities: Judgement (2/2 per Day)
Special Abilities: Stealth Pool (7/7 per Day)
Special Abilities: Sudden Shift (7/7 per Day)
Prayers Available
Orisons: Unlimited, Lvl 01: 05/05, Lvl 02: 03/03
Orisons: Brand, Detect Magic, Guidance, Light, Read Magic, Sift
1st Level: Cause Fear, Cure Light Wounds, Interrogation, Unerring Weapon
2st Level: Blistering Invective, Distressing Tone, Perceive Cues
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Deaglan takes full advantage of the "hall pass," and gives the palace as thorough a going over as time and the permit allow - possible even pushing the bounds of the permit a litte (just a little) if he sees a chance to do so and get away clean. The time he's not exploring he'll spend with the other candidates.
[/section]_______________
[sblock=Mini Stats]
[sblock=Level 01]
Infiltrator 01
Initiative: +2
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 08/08
CMB: +1 CMD: 13
Fort: +02 Reflex: +02 Will: +06 (+1 vs Forcing Truth/Detecting Lies, +2 vs Charm/Compulsion)
Senses: DarkVision
Perception: +10, Sense Motive: +08
Current Weapon in Hand: None
Special Abilities: Judgement (1/Day)
Special Abilities: Sudden Shift (7/Day)
Prayers Available
Orisons: Unlimited, Level 01: 02/02
Orisons: Brand, Detect Magic, Guidance, Read Magic
1st Level: Interrogation, Unerring Weapon
[/sblock]
[sblock=Level 07]
Infiltrator 05/Chameleon 02
Initiative: +6
AC: 16 (12 Flat-Footed, 14 Touch)
HP: 56/56
CMB: +05 CMD: 17
Fort: +04 Reflex: +06 Will: +08 (+5 vs Forcing Truth/Detecting Lies, +2 vs Charm/Compulsion)
Senses: DarkVision
Perception: +12, Sense Motive: +10
Current Weapon in Hand: None
Special Abilities: Bane (5/5 Rounds per Day)
Special Abilities: Corruption Resistance (7 Hrs/Day - Cast each day immediately prior to First Activity)
Special Abilities: Detect Alignment (At-Will)
Special Abilities: Judgement (2/2 per Day)
Special Abilities: Stealth Pool (7/7 per Day)
Special Abilities: Sudden Shift (7/7 per Day)
Prayers Available
Orisons: Unlimited, Lvl 01: 05/05, Lvl 02: 03/03
Orisons: Brand, Detect Magic, Guidance, Light, Read Magic, Sift
1st Level: Cause Fear, Cure Light Wounds, Interrogation, Unerring Weapon
2st Level: Blistering Invective, Distressing Tone, Perceive Cues
[/sblock][/sblock]