Jeremy Crawford's New Sage Advice Column



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You should read this Post (RAW vs RACS, Rules As Common Sense)

"I thought that I had seen a Range limit to the sneak attack with the Ranged Weapon, 30 feet"

Read more: http://www.enworld.org/forum/showth...-with-the-Ranged-Weapon-30-feet#ixzz3S30w0qsB

I was just thinking of the same thing, and the whole siege weapon sneak attack made me understand how the rules as fun part is going to most likely work.

Siege weapons are ranged weapon attacks, sneak attack can be applied to ranged attacks.

RAW: You can sneak attack with a trebuchet or ballista.

RAI: I imagine they didn't consider people sneak attacking with siege weapons, so the intent is probably you shouldn't be able to.

RAF: I like the idea of Bard from the last hobbit movie, sneak attacking with that ballista, or a rogue using a cannon to hit a tarrasque in the knee, so in this case under most situations I think the RAW works fine and my players can sneak attack with siege weapons just fine.

EDIT: Fixed spelling error.
 
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I was just thinking of the same thing, and the whole siege weapon sneak attack made me understand how the rules as fun part is going to most likely work.

Siege weapons are ranged weapon attacks, sneak attack can be applied to ranged attacks.

RAW: You can sneak attack with a trebuchet or ballista.

RAI: I imagine they didn't consider people sneak attacking with siege weapons, so the intent is probably you shouldn't be able to.

RAF: I like the idea of Bard from the last hobbit movie, sneak attacking with that ballista, or a rogue using a cannon to hit a tarrasque in the knee, so in this case under most situations I think the RAW works fine and my players can sneak attack with siege weapons just fine.

EDIT: Fixed spelling error.

I think Smaug seen Bard on the tower and was flying toward the tower, no sneak attack by that Barge man, Bard might have been a Rogue or even a Ranger or just a plain town folk, but Bard did have a Critical hit and hit a spot that gave advantage on Damage and the bolt might have been a magical Dragon Slaying bolt crafted by the Dwarves

In the Book the Black Arrow was handed down by his father and never missed it's mark if I remember right
 
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I can see it, Critical with a Cannon (+3 magical to boot), double damage 8d10+6 (critical 16d10+6), the Cannon ball (+3 magical to boot), Sneak attack for my Halfling 18th level Assassin, 9d6 (critical 18d6),

Cannon Ball +3 with poison in side, say Purple Worm poison 12d6 failed save
and the Party Cleric has placed a Silence Spell on it, (Silent but Deadly)

1st Level Fighter, +2 Archery, +2 bonus to attack rolls for Ranged weapons
1st Level Mage - Mage Armor, True Strike (does not work in this event)

and to top it off

Death Strike - Double all Damage if the creature fails a save

Could I be wrong on this?

The cannon is also hidden in brushes
 
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I was just thinking of the same thing, and the whole siege weapon sneak attack made me understand how the rules as fun part is going to most likely work.

Siege weapons are ranged weapon attacks, sneak attack can be applied to ranged attacks.

RAW: You can sneak attack with a trebuchet or ballista.

RAI: I imagine they didn't consider people sneak attacking with siege weapons, so the intent is probably you shouldn't be able to.

RAF: I like the idea of Bard from the last hobbit movie, sneak attacking with that ballista, or a rogue using a cannon to hit a tarrasque in the knee, so in this case under most situations I think the RAW works fine and my players can sneak attack with siege weapons just fine.

EDIT: Fixed spelling error.

You forgot RAATTPTTTMACUEATS, rules as adjusted to the players that tend to munchkin and cheese up everything about the system
 


I don't really think this is true.

I can think of clear RPG rules that don't have exploitable loopholes. The rules for rolling to hit in D&D have always been pretty clear, and don't seem to involve exploitable loopholes.

I agree with you, but your example reminds me of the "damage on a miss" debacle during the playtest of 5e. There were some fun exploitable loopholes with that but I guess they were one of the reasons damage on a miss didn't make it past the playtest phase.
 

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