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D&D General JMISBEST's questions. Most of them about campaign ideas that either he or A GM he knows has and wants to know what people think

Out of boredom I've created A King Tier Character for Adventurer Conqueror King, he's in document form in the attached file. Take a look. What do you think?

PS I used several house rules that A GM I know that has run several Adventurer Conqueror King campaigns and will soon start a new 1 made. 1 of which is from a preview he's seen of the 2nd edition of Adventurer Conqueror King that he's converted for use in The 1st edition of Adventurer Conqueror King
 

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yeah no, in the way you're describing this i would definitely say don't do this, mostly for the fact that by basically telling and giving them solutions to problems they haven't yet encountered, it ruins the fun and satisfaction of the players working it out themselves and of having thought to take it in the first place.

on languages i would give them a shortlist of the 'potentially useful' languages that includes all the common ones and/or a list of the 'explicitly unused' languages in your world that trims out the choices that definitely won't turn up.

for spells make them available in story, not directly in their path but findable if they look around a bit, spell scrolls or wands/casting items in the shop alongside a few others that aren't nesaccary (so it isn't just the one spell they need), maybe there's a local NPC adventurer they can hire who has limited spellcasting and it's one of their few spells.

but the bottom line is this: you should never be telling your PCs that they will need 'X thing' to solve a problem if it doesn't have a fixed solution (and that doesn't mean you shouldn't be letting them figure out some of those themselves), you must let yourself accept that sometimes the players will simply miss the 'solution' to some problems or maybe even never had the tools to solve them that way in the first place, and the old saying, if the players aren't allowed to fail then they shouldn't even be rolling in the first place.
When I did it I didn't give them a list of languages that could potentially be useful during the campaign, I gave them a list of languages I knew would be useful at 1 or more, and nearly always more, points during the campaign

When I did that on the list were the languages of the 9 species of monsters that have at some point have appeared n every campaign I've ran and the 9 languages are Bugbears, Goblins, Gnolls, Hobgoblins, Kobloids, Lizardmen, Hill Giants, Ogres and Orcs
 


You could consider grouping Goblin, Bugbear and Hobgoblin into a single language?
Hmm.., I guess that'd rather the depend on the edition you're using. :)

bugbear.png
 


20 minutes ago I was bored enough to pass sometime by creating A Dnd Character and my rolls for his stats were 3 3’s or 9 for Str, 2 4’s and 1 5 or 13 for Con, 1 6, 1 5 and 1 2 or 13 for Dex, 2 6’s and 1 4 or 16 for Int, 2 3’s and 1 4 or 10 for Wis and 3 6’s or 18 for Ch

Well with Str 9, Con 13, Dex 13, Int 16, Wis 10 and Ch 18 its clear that he's going to be a fairly powerful Magic User but that got me thinking. Even though I created him to pass sometime because I was bored and will never use him I want to know what kind of Magic User has A Ch higher then his Int?

In case it helps I've decided to add the rest of his character generation info

Hp wise he starts with 1D4Hp or 3Hp

Spell wise for his 4 initial 1st level Spells he automatically gets Read Magic, for his 2 random spells he ends up with Hold Portal and Sleep and for his 1 Spell that I get to choose he gets Magic Missile

He’s of Good Alignment

Languages wise he knows The Common Tongue, The Good Alignment Tongue and 5 extra languages

For his 5 extra languages I choose 5 that I know are useful in most campaigns, that’s why he knows The Bugbear, Goblin, Hill Giant, Kobloid and Orc languages,

He starts with 3D6x10 Gold Coins, I roll 3 5’s, which means he starts with 150 Gold Coins

Belongings wise I choose 1 dagger(3 Gold Coins), 3 sets of clothing(45 Gold Coins), 3 weeks worth of rations(45 Gold Coins), 18 torch’s(3 Gold Coins), 12 Iron Spikes(1 Gold Coin), 1 Medium Pack Horse with Saddlebags(35 Gold Coins), 1 backpack(3 Gold Coins), 2 Quartz of Wine(2 Gold Coins), 2 Wineskins(2 Gold Coins) and 2 Large Sacks(4 Gold Coins)

All in all that leaves my character with 150 Gold Coins, minus 143 Gold Coins or 7 Gold Coins

Age wise its 2D8+24, the 1st 1D8 roll is A 6, the 2nd 1D8 roll is A 1 and that means that his initial age is the day after his 31st birthday

When it comes to his social status A 1D100 roll of A 90 means that his Social Class is Lower-Upper and A 1D100 roll of A 48 means that at the time of his birth his parents were legally married

When it comes to his family A 1D100 roll of A 77 means his father was A Lesser Baron, A 1D100 roll of A 51 means his mother was A high level Magic User

To those that are wondering A Lesser Barons power, influence and respect are all both a lot higher then A Minor Barons and a lot lower then A regular Barons

A 2D100 roll of A 16 means that his mother was A level Magic User of 10th level +1D3 levels or A 13th level Magic User

A 1D100 roll of A 4 means that my character is A only Child

That means that my character inherits his father title of Lesser Baron that rules a decent sized Barony, his mothers magical library and a sizeable fortune from his father

A 1D10 roll of A 1 followed by A 1D12 roll of A 10 means that the reason that the reason that the only reason that the only thing my characters inherits from his mother is her magical library is because of a selfless act

That selfless act was that 4 years before his mother died a plague swept the area and in a successful attempt to save hundreds of lives his mother sold everything she owned other then her magical library and used the gold to buy hundreds of dose’s of plague antidote

A 2D8 roll of A 11 means that my characters mother died 1D3+4 years ago or 6 years ago, which means that the plague in question swept the area 10 years ago

A 2D10 roll of A double 0(20) means that my characters domain is peaceful enough, calm enough, tranquil enough, quiet enough and prosperous enough and the ruling family/my characters family, are popular enough that the ruler/my character, can be absent for up to 12 years without his absence having a negative effect on the domain

And

A 3D10 roll of A 21 means that my characters domain is also peaceful enough, calm enough, tranquil enough, quiet enough and prosperous and the ruling family.my characters family, are popular enough that the domains confidence level automatically starts at the minimum needed for prosperous rank +2D6, which unfortunately ends up being 300+3+3 or 306

Back on track

Even though my character inherited a sizeable fortune worth of stuff from his father because he’s A Magic User my character can’t use most of the sizeable fortune worth of stuff that he inherited from his father

When rolling for the spells and similar stuff that my characters mothers magical library contains the 1st 1D100 roll is A 80, the 2nd 1D00 roll is A 64, the 1st 2D10 roll is A 9, the 2nd 2D100 roll is A 14 and The 2D6 roll is A 8

And

That means that my characters mothers magical library has the following in it

11 Spellbooks and 3 Spellscrolls that between them hold all 32 1st level, all 24 2nd level, 15 3rd level, 11 4th level, 6 5th level, 3 6th level and 1 7th level official spells

1 Spellbook and 2 Spellscrolls that show how to try and use both Cacodeamon and Spiritwrack on 2 Type II Deamons, 1 Type I Deamon and 1 Type V Deamon

And

1 Spellbook and 2 Spellbooks that between them hold all 3 4th level and 1 of the 4 5th level unofficial Spells that are used alongside the unofficial rules for magical crossbreeding
 
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20 minutes ago I was bored enough to pass sometime by creating A Dnd Character and my rolls for his stats were 3 3’s or 9 for Str, 2 4’s and 1 5 or 13 for Con, 1 6, 1 5 and 1 2 or 13 for Dex, 2 6’s and 1 4 or 16 for Int, 2 3’s and 1 4 or 10 for Wis and 3 6’s or 18 for Ch

Well with Str 9, Con 13, Dex 13, Int 16, Wis 10 and Ch 18 its clear that he's going to be a fairly powerful Magic User but that got me thinking. Even though I created him to pass sometime because I was bored and will never use him I want to know what kind of Magic User has A Ch higher then his Int?
i don't understand the question? or at least, i think there's a more specific question that you want to get ask but haven't directly verbalised with what you wrote? DnD already has a slew of answers for CHA casters and nothing in their descriptions really implies that they'd be required to be dumb by any means, use your fisrt ASI to bump those twin 13s in CON and DEX to double 14s and i'd say you've got a pretty decent bard on your hands there.

OR if you're talking about 'what kind of wizard would have higher CHA than INT' in a character sense an illusionist or enchanter makes sense thematically, or even just someone who got to where they are just be being a likeable person, being good at your job is one thing but being liked will take you miles, there's also the performer route where magic is the show they perform but they've still got to be an engaging presenter on stage themselves.
 

i don't understand the question? or at least, i think there's a more specific question that you want to get ask but haven't directly verbalised with what you wrote? DnD already has a slew of answers for CHA casters and nothing in their descriptions really implies that they'd be required to be dumb by any means, use your fisrt ASI to bump those twin 13s in CON and DEX to double 14s and i'd say you've got a pretty decent bard on your hands there.

OR if you're talking about 'what kind of wizard would have higher CHA than INT' in a character sense an illusionist or enchanter makes sense thematically, or even just someone who got to where they are just be being a likeable person, being good at your job is one thing but being liked will take you miles, there's also the performer route where magic is the show they perform but they've still got to be an engaging presenter on stage themselves.
Yes i was asking what kind of Magic User would have higher Ch then Int, if I didn't mention this is A 1st edition Dnd Character then I'm sorry but theirs also the point that in 1st edition Dnd you can't use ASI's to boost stats

A thought. Since the rest of the character generation rolls showed that his mother was A Int 19 13th level Magic User and that both of his parents had A Ch of 15 and he himself is A Magic User maybe he inherited both most of his mothers intelligence and most of The Ch of both parents?

That would explain both why his Int is 16 or 3 points lower then his mothers Int of 19 and why his Ch is 18 or 3 points higher then the Ch of 15 that both his parents had
 

Yes i was asking what kind of Magic User would have higher Ch then Int, if I didn't mention this is A 1st edition Dnd Character then I'm sorry but theirs also the point that in 1st edition Dnd you can't use ASI's to boost stats

A thought. Since the rest of the character generation rolls showed that his mother was A Int 19 13th level Magic User and that both of his parents had A Ch of 15 and he himself is A Magic User maybe he inherited both most of his mothers intelligence and most of The Ch of both parents?

That would explain both why his Int is 16 or 3 points lower then his mothers Int of 19 and why his Ch is 18 or 3 points higher then the Ch of 15 that both his parents had
ah, i didn't realise it was in 1st edition, i assumed it was 5e character and just you were using 'magic user' as a catch-all to refer to spellcasters in general, i don't have any experience with 1e so i don't think i'll be able to help you any further unfotunately.
 

Yes i was asking what kind of Magic User would have higher Ch then Int, if I didn't mention this is A 1st edition Dnd Character then I'm sorry but theirs also the point that in 1st edition Dnd you can't use ASI's to boost stats

A thought. Since the rest of the character generation rolls showed that his mother was A Int 19 13th level Magic User and that both of his parents had A Ch of 15 and he himself is A Magic User maybe he inherited both most of his mothers intelligence and most of The Ch of both parents?

That would explain both why his Int is 16 or 3 points lower then his mothers Int of 19 and why his Ch is 18 or 3 points higher then the Ch of 15 that both his parents had
I followed that it’s AD&D 1e, up until the social part. Is that from the original Unearthed Arcana, or some other source? I don’t remember UA having details beyond Class and parent’s marital status, but it’s been 20 years since I played AD&D 1e.

Or maybe it’s from Birthright or something else?

For what it’s worth, my current PC, from AD&D 1e and now in 3.5e, had somewhat similar stats (high Int and Cha) and is Wizard 8/Sorcerer 1 now. The choice to take a sorcerer level was helpful at lower levels, but not having a 5th level spell at 9th level is a bummer.

In general around here, folks assume D&D = 5e, to a lesser extent assume FR is the only setting. (Shrug)
 

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