Just for fun: Maximum arcane spells

Greenfield

Adventurer
In 3.5, how would you maximize the number of Arcane spell slots available?

Let's look a 32 point build at 3rd level, 5th level, 7th level and 9th level, just to give some target parameters.
 

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???

Tainted Scholar from Heroes of Horror? He has no more spell slots than the base arcane class the character had before the PRC.

Or are you talking about something else?
 


I think you've just convinced me never to allow taint in any campaign I run.

The build is a self feeding cycle. The more spells he casts, the more taint he can acquire. The more taint he acquires, the more spells he can cast, and the more powerful they become.

Using the Necropolitan template, there is no limit to the amount of taint the character could accumulate and survive. His sanity might lapse, but sanity is overrated anyway.

But, on the subject of sanity, is there a sane build to maximize arcane spell slots? One that doesn't require the taint mechanic, or that the PC be undead?
 


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