In a later post, I did mention I didn't like the setting proper because it was "too generic" and thus not different enough from FR (and I now add GH into that mix of blandness as well). By generic, I mean the illogical "everything but the kitchen sink" approach which so many d20 publishers feel compelled to take (following WoTC's lead), where they tend to just cram in everything from the PHB, DMG and MM seemingly without much thought: Illogical settlement/city placement, illogical adjacent environments, illogical economies, illogical religions (and way too many), illogical number of high level NPCs, illogical languages, illogical amounts of magic, illogical effect of readily available magics on society and technology, etc. Kalamar certainly handles some of these areas better than FR or GH, but the overall impression I get is that it's "just another D&D fantasy world"