People rate it according to the likelihood that it will be useful in their campaign. I can safely say it wouldn't see much use at all in the Revenge of the Giants campaign I play in. The players aren't very discrete, and the monsters aren't very chatty. Communication skills kinda go to pot. It's very much a YMMV ability.Same here. Telepathy is way underrated.
Now, dual mind is actually pretty darned handy because, as has been stated, dazing becomes RIDICULOUSLY common at the paragon tier. I mean, crap like at-will attacks that dazes (save ends). Auras that auto-daze anyone starting their turn in it. It gets nutty.
The only thing I really dislike about the kalashtar is that they don't get a NAD compensator like goliaths and eladrin.
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