Keith Baker (creator of Eberron) Q & A thread

Nightingale 7 said:
Are the Dragonmarks subject to ASF?It would explain why the iconic Heir of Siberys has Bracers of Armor.
As Spell Like Abilities, I don't believe they would be affected. The Heir of Siberys is just nutty. Heck, he doesn't even qualify for the class! :) (Neither does the other Heir in the back, Maagrim d'Tharask on page 238 is a Druid 7/ heir 3)
 

log in or register to remove this ad

For those of us with no interest in psionics, would changing the Kalashtar's favorite class to sorcerer keep the feel of the race, or should we relegate them to NPC status?
Keith has mentioned that as an option in the past, but a less than ideal one. You'd defnietly have to replace the 1 PP/level to something more relevant. If you have no interest in psionics, I'd just keep the psionic-related flavor elements in the background as something your characters never encounter. If that doesn't satisfy you, I guess you could say that kalashtar are sorcerers who draw their power from the plane of dreams (and then create sorcerous versions of Quori and Inspired).


Is there anyway for a Warforged wizard to chuck that annoying 5% ASF?I've seen the feat for "tank" warforged (Adamantine Body),and the feat for the "sneaky" Warforged (Mithral Body),but is there any for the arcane casting one?
I suspect it'll show up in one of the subsequent sourcebooks, maybe even in Sharn: City of Towers. I would make it look something like this:

Armored Casting [General]
Prerequisites: Base attack bonus +1, ability to cast 1st-level arcane spells
Benefit: Your arcane spell failure chance for casting spells with somatic components is reduced by 5%.
Normal: Armor interferes with the gestures that a spellcaster must make to cast an arcane spell that has a somatic component. Arcane spellcasters face the possibility of arcane spell failure if they’re wearing armor.
Special: You can take Armored Casting multiple times. Each time, it reduces your arcane spell failure chance by 5%.

Notice that I didn't include AWP in the prerequisites, because they are irrelevant to warforged. You could also change the prerequisite to just being a warforged, but this makes it more versatile.


Also,by skimming through the Artificer,I noticed that he has up to Medium Armor Proficiency,but his Infusions are said to work like spells,that seems to imply ASF too.It seems pretty antithetical to me.
As stated above, infusions are not quite spells. Keith has said his image of infusion-casting of the artificer is more like the vigorous pulling of invisible strings than the precise, scientific gestures of the wizard:


As I see it, the artificer works on a fundamentally different level than the wizard. Where the wizard performs an invocation/ritual that triggers a magical effect, the artificer reaches out to the fundamental force of magic (whatever that is, which is certainly a point of arcane debate) and binds it to a physical object.

Most artificer spells have somatic components, and I tend to see these as being even more involved than wizard gestures; the character is literally weaving the energy into the enchanted item. You may say "Then why doesn't he have arcane failure?" The answer is that he is not trying to perform a single perfect gesture, as a wizard is; he is performing a string of gestures, pulling on different threads of mystical energy, and if he slips up with one he just needs to resolve the error with the following gestures.
Cool, huh?


That raises another question.Are the Dragonmarks subject to ASF?It would explain why the iconic Heir of Siberys has Bracers of Armor.
Naw. That's probably a case of the stats being written to accomodate an illustration, which was armor-free so we could see the guy's tattoos. :) As for the eligibility errors, Keith mentioned they'll be errata'd, and that they were due to the fact that the Heir of Syberis PrC class went through a lot of changes during development.

Quick note: Keith's out of town right now, so don't take it personally when he doesn't answer questions for the next few days! In the meantime, you can also browse the Q&A thread here.
 

Pseudonym said:
For those of us with no interest in psionics, would changing the Kalashtar's favorite class to sorcerer keep the feel of the race
To me that would seem like removing psionics from Dark Sun, or Elves from Forgotten Realms.

If you don't want psionics in your game, Eberron just might not be an ideal setting choice.
 

Except it would be quite easy to replace kalashtar's fav class to sorcerer, give them Spellcasting Prodigy: Sorcerer and Eschew Materials in exchange for the +1 PP/level, and just say that kalashtars dub their sorcery "psionics".

The fix would be much less noticeable than if you, say, removed elves from the Forgotten Realms and said that what people call elves are actually gnomes.
 

+1PP/level essentially allows a Kalashtar to use their most augmented or highest level psionic power another time per day. Though they could technically divide that cost up. Thus the Sorcerer equivalent would be to allow them an extra spell slot of the highest level they can cast, in a day.
 


I'm still traveling, but I return tomorrow and will try to address the latest questions then. Nonamazing, I'd be happy to drop by sometime -- send me an email at Keith@bossythecow.com and let me know where you're at and we can figure something out.
 

Keith, were you inspired at all by the Misguided Games' "Children of the Sun"? There's some similarities in tone and focus of the game - magitech and pulp-action occuring as the world is recovering from a great war.
 
Last edited:


Melkor said:
What was the population of Khorvaire before The Last War? 30 million? It is pretty low now, and it seems society is more advanced than middle ages Europe.
[tongue-in-cheek]

Might just be the the people of Khorvaire have some means of birthcontrol. That's one of the benefits of living in an advanced society.

Maybe there's a low-level cleric spell for that, but they didn't include it in the book because Eberron isn't marked "for mature audience"...

[/tongue-in-cheek]
 

Remove ads

Top