scadgrad
First Post
limiting the discussion to 3E
I'd have to say that of all the 3E modules we've played through, Heart of Nightfang Spire is the most deadly. The central villain has an incredible mix of allies to send at PCs and is extremely intelligent. His ability to restock his tower everytime the PCs retreat w/ whatever baddies he thinks will work best makes for a huge challenge.
Going back to the old days, ToH is the Gold Standard. I'm a bit surprised that no one mentioned Egg of the Pheonix since it has such a nasty rep among Grognards. I believe Monte set out to make LoM as difficult as possible & in fact w/out the errata you can't finish it.
A particular favorite of mine from about 10 years ago was a little jewel in Dungeon magazine. The Mud Sorcerer's Tomb gacked countless PCs in the 3 times that I ran it.
I'd have to say that of all the 3E modules we've played through, Heart of Nightfang Spire is the most deadly. The central villain has an incredible mix of allies to send at PCs and is extremely intelligent. His ability to restock his tower everytime the PCs retreat w/ whatever baddies he thinks will work best makes for a huge challenge.
Going back to the old days, ToH is the Gold Standard. I'm a bit surprised that no one mentioned Egg of the Pheonix since it has such a nasty rep among Grognards. I believe Monte set out to make LoM as difficult as possible & in fact w/out the errata you can't finish it.
A particular favorite of mine from about 10 years ago was a little jewel in Dungeon magazine. The Mud Sorcerer's Tomb gacked countless PCs in the 3 times that I ran it.