GlassEye
Adventurer
1. Where your group built your first city and why.
Our group built our first city north of Oleg's but we're running Kingmaker with a highly modified story and map. In short, the original characters (we started with five, two died in the assault on the stag lord's keep and we've had four new players join our group and one quit; so we now stand at eight players) are the children of the adventurers originally hired to map and settle the region. They ultimately failed in their duty but did settle in a village leaving the politics behind and raising families. It wasn't too long into book one that one of the characters found the charter to settle and took up the responsibilities that their parents set aside.
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[/sblock]2. The name of your first city and why;
Our first city was named Langton. No reason really.
3. The name of your kingdom and why you chose it;
The Kingdom. Because we couldn't come to a consensus on what we wanted to call it.
4. What you developed/built first;
We built an inn first. The characters felt a place to meet regularly was important.
5. Other stuff.
We couldn't see the sense in not allowing any benefit (other that a settlement) in a hex 12 miles across so we instituted the following rule: As long as a settlement remains one district or smaller then that hex can still benefit from farmlands. We think it will encourage the settlement of small towns and villages and hopefully in the future let us divvy up territory as dukes, etc. Right now our politics/rulership (we have three queens & a council) are strongly influenced by the 'Old Ways' (worship of Erastil) but there is a new faction arrived in town from Restov that includes a priest and paladin (pc) of Abadar.
Our group built our first city north of Oleg's but we're running Kingmaker with a highly modified story and map. In short, the original characters (we started with five, two died in the assault on the stag lord's keep and we've had four new players join our group and one quit; so we now stand at eight players) are the children of the adventurers originally hired to map and settle the region. They ultimately failed in their duty but did settle in a village leaving the politics behind and raising families. It wasn't too long into book one that one of the characters found the charter to settle and took up the responsibilities that their parents set aside.
[sblock=map]
[/sblock]2. The name of your first city and why;
Our first city was named Langton. No reason really.
3. The name of your kingdom and why you chose it;
The Kingdom. Because we couldn't come to a consensus on what we wanted to call it.
4. What you developed/built first;
We built an inn first. The characters felt a place to meet regularly was important.
5. Other stuff.
We couldn't see the sense in not allowing any benefit (other that a settlement) in a hex 12 miles across so we instituted the following rule: As long as a settlement remains one district or smaller then that hex can still benefit from farmlands. We think it will encourage the settlement of small towns and villages and hopefully in the future let us divvy up territory as dukes, etc. Right now our politics/rulership (we have three queens & a council) are strongly influenced by the 'Old Ways' (worship of Erastil) but there is a new faction arrived in town from Restov that includes a priest and paladin (pc) of Abadar.