Anecdotes about bad implementation are just that.As to kits - on the whole, they were completely worthless, excluding those which threw the whole game out of balance, which were worse. They were a name, and very little else. I always remember thinking "hey, maybe there's a kit which matches my concept", looking up said kit and going "wow, that was a waste of time. I could have guessed that I needed those proficiencies, and I personally can't see why people would just suddenly know that I'm an >insert kit here< and give me lodging/change their reaction to me".
You mean like the Hero Builder's Guidebook?Significantly more value would have been obtained from just listing a number of archetypes and giving a short paragraph describing their role in history or fiction.

Last edited: