The Stormrage, under heavy pressure from the Dwarf's icy axe, dares not move even a little and fires off a powerful blast of lightning.
[sblock]C Lightning Blast (standard; encounter) Lightning
Close blast 3; +14 vs. Reflex; 3d8 + 6 lightning damage. Miss: Half
damage.
Roll Lookup
1d20+14; 1d20+14; 3d8+6 → [16,14] = (30) HIT Narbel
1d20+14; 1d20+14; 3d8+6 → [10,14] = (24) HIT Erdric, (cover and CA from cage cancels)
1d20+14; 1d20+14; 3d8+6 → [8,3,4,6] = (21)
[/sblock]
Torment beats the neaby Battle Briar into the ground, and Tharos, Xak, Narbel, and Erdric attempt to follow suit.
[sblock]Please pick a target next time; you have 2 enemies adjacent.
28 with Bless vs F hits BB 1, 19 damage.
People get free attacks to knock prone... (As in last game, it might be best to handle granted attacks/saves/whatever in your own post - otherwise powers like this will take forever.)
Roll Lookup
1d20+9 ; 1d20+17; 1d20+14; 1d20+17 → [1,9] = (10) MISS
1d20+9 ; 1d20+17; 1d20+14; 1d20+17 → [18,17] = (35) HIT
1d20+9 ; 1d20+17; 1d20+14; 1d20+17 → [7,14] = (21) MISS
1d20+9 ; 1d20+17; 1d20+14; 1d20+17 → [9,17] = (26) HIT
Everyone's attacks from Beat them Into the Ground
Tharos - +9 staff attack on Shambler
Narbel - +17 attack on Stormrage
Xak - hammer attack on BB 2.
Erdric - +17 bow attack on Shambler
Everyone except BB 2 is knocked prone.[/sblock]
Xak attempts to regain some vigor by beating down the plant in front of him, but the creature's tough bark armor finally serves to block an attack.
[sblock]Yeah, 18 misses.[/sblock]
Reed is still the only person who moved since the last map, so there's no need for a new one.
[sblock=Status/Initiative: Round 4]
33: Glib. -29 HP. Blessed.
*Cat Burglar's Gambit on BB 2
[sblock=Powers used]Eyebite, E.
Bait and Switch, E
Elven Precision, E
Cat Burglar's Gambit, E
[/sblock]
31: Xak. -57 HP. Blessed. 16/18 surges
*Bolstering BB 2
[sblock=Powers used]Second Wind, E
Hallowed Circle, D
Channel Divinity, E
Entangling Smite, E
[/sblock]
18: Starwinds. -0 HP. Blessed. AP=1. 8/9 surges
*Sacred Flame on Stormrage
[sblock=Powers used]Bless, Daily. Solar Wrath, E. Breath Weapon, E. Split the Sky, E.
Healing Word, 1/2, E
Holy Symbol, D
1/2 daily item powers used.
[/sblock]
18: Tharos. -26 HP. Blessed.
*Thunderblast
[sblock=Powers used]Wall of Fire, D
Stormcage, E
Thunderblast, E
[/sblock]
18: Battle Briar 2.
-138 HP, Bloodied. Quarry. Divine Challenged. Immobilized.
*Attack Xak
18: Battle Briar 1. -
83, Bloodied. Quarry. Cursed. Prone.
*Thorn Burst
18: Shambling Mound.
-63 HP, Bloodied. Cursed. -2 attack, PCs invisible. Prone
*Enveloping Tendrils on Torment
17: Erdric. -54 HP. Blessed. Briar Caged: Restrained+ongoing 5 (save ends both), has cover, caged can be destroyed (25 HP, resist 10 all)
[sblock=Powers used]Spray of Arrows, Daily. Evasive Strike, E
COmbined Fire, E
Knockdown shot, E
Archer's Glory, E
Hawk's Talon, E
Helm of Eagle, D
1/2 Daily Item powers used[/sblock]
17: Reed. Fine. Blessed. Concealed.
[sblock=Powers used]Bewitching Whispers, encounter. Will of the Feywild, E. Otherwind Stride, E.
Mire the Mind, E[/sblock]
14: Narbel. -73 HP. 15/16. Blessed. Slowed.
[sblock=Powers used]Giant's Wake, E[/sblock]
13: Stormrage. -116 HP. Slowed. Cursed. Prone.
*Lightning Blast, E
12: Torment. -21 HP. Blessed.
*Beat them into the ground
[sblock=Powers used]Shake it Off, encounter
Lion's Roar, E
Beat them into the Ground, E[/sblock]
Blessed: +1 power bonus to attacks.
[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
can't move normally, must crawl or stand up[/sblock]
[/sblock]