Ferret
Explorer
Spiked Kobold that are wingy
Srha’llg
Small Monstrous Humanoid (Reptilian)
Hit Dice: 1/2 d8+1 (3 hp)
Initiative: +1 (Dex)
Speed: 30 ft. Fly 50ft(perfect)
AC: 19 (+1 size, +3 Dex, +3 natural, +2 leather)
Attacks: Halfspear -1 melee; or light crossbow +2 ranged; Spikes ranged (20ft)
Damage: Halfspear 1d6-2; or light crossbow 1d8; Spikes 1d3
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Spikes
Special Qualities: Darkvision 60 ft., light sensitivity
Saves: Fort +0, Ref +1, Will +2
Abilities: Str 6, Dex 17, Con 13, Int 10, Wis 14, Cha 10
Skills: Craft (trapmaking) +2, Hide +8, Listen +4, Move Silently +4, Search +4, Spot +4
Feats: Alertness
Climate/Terrain: Any forest and underground
Organization:
Challenge Rating: 2
Treasure: Standard
Alignment: Usually lawful evil
Advancement: By character class
Most of these being live in solitude upon the high mountains of Faerûn, most likely driven there.
They stand only a few inches taller then there ground-bound cousins but they do have lots of spikes.
Srha’llg
Small Monstrous Humanoid (Reptilian)
Hit Dice: 1/2 d8+1 (3 hp)
Initiative: +1 (Dex)
Speed: 30 ft. Fly 50ft(perfect)
AC: 19 (+1 size, +3 Dex, +3 natural, +2 leather)
Attacks: Halfspear -1 melee; or light crossbow +2 ranged; Spikes ranged (20ft)
Damage: Halfspear 1d6-2; or light crossbow 1d8; Spikes 1d3
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Spikes
Special Qualities: Darkvision 60 ft., light sensitivity
Saves: Fort +0, Ref +1, Will +2
Abilities: Str 6, Dex 17, Con 13, Int 10, Wis 14, Cha 10
Skills: Craft (trapmaking) +2, Hide +8, Listen +4, Move Silently +4, Search +4, Spot +4
Feats: Alertness
Climate/Terrain: Any forest and underground
Organization:
Challenge Rating: 2
Treasure: Standard
Alignment: Usually lawful evil
Advancement: By character class
Most of these being live in solitude upon the high mountains of Faerûn, most likely driven there.
They stand only a few inches taller then there ground-bound cousins but they do have lots of spikes.