Eldorian
First Post
Moon-Lancer said:omg, a sword can get through Godzilla's armor?
And we're done, folks, you don't have to go home, but you can't stay here!
Moon-Lancer said:omg, a sword can get through Godzilla's armor?
Can an ooze be knocked prone?
In situations like this, DMs are encouraged to change the flavor of what is happening without changing the actual rules governing the situation. For example, the ooze could be so disoriented by the blow that it suffers the same disadvantages as if it had been knocked prone until it spends a move action to stand up effectively shaking off the condition.
Maximillian said:From Customer Service:
It came up in a game I was running that a wizard used "Icy Terrain" in an area that included a flying Clay Servant. According to customer service, it seems like I should have applied the penalties for being prone to the flying creature, even though the flavor text suggests that this spell "creates a patch of ice on the ground."
Up to you whether nonsense conditions can be applied to monsters or not. I see where they're going. They want abilities to apply in all situations so that individual combats don't reduce the effectiveness of characters who've chosen particular abilities. This is why rogues can sneak attack constructs and undead now.
FWIW, I didn't knock the flying creature prone, and the people I play with agreed with that decision. We also still count every other diagonal as 2 squares, though, so take that with a grain of salt.
Heathen!Maximillian said:We also still count every other diagonal as 2 squares, though, so take that with a grain of salt.
Maximillian said:Up to you whether nonsense conditions can be applied to monsters or not. I see where they're going. They want abilities to apply in all situations so that individual combats don't reduce the effectiveness of characters who've chosen particular abilities. This is why rogues can sneak attack constructs and undead now.
mattdm said:Yeah, I'm not so keen on that take on things. I'd rather everyone be able to contribute some all the time and no one totally sidelined, but would still like to have situations where familiar tactics suddenly aren't effective, and situations where certain characters' strengths are highlighted.
I'm sure there's still ways to do that, but it requires a change in thinking.
mattdm said:Yeah, I'm not so keen on that take on things. I'd rather everyone be able to contribute some all the time and no one totally sidelined, but would still like to have situations where familiar tactics suddenly aren't effective, and situations where certain characters' strengths are highlighted.
I'm sure there's still ways to do that, but it requires a change in thinking.
Felon said:There are a lot of powers in the PHB--and I mean a lot--that have the effect of knocking the target prone if the attack hits.
I also notice these powers have no restrictions about the type of target that can be toppled. Is there any broad rule that protects big creatures from being knocked over (other than the attack in question missing, of course)?
I guess seeing a halfling flip a colossus, an ancient dragon, the tarrasque, or what have you would be amusing once in a while, with it groping its foot and falling over like something out of a Tom and Jerry cartoon, but seeing it routinely happen in every encounter with an enormous monster would cloy quickly.