This latest KD podcast is quite interesting, for a number of reasons, and resonates with some recent discussions here on this board. They talk about Paizo's new critical hit and fumble decks, but keep coming back to this comment from Stephen Glicker from Roll for Combat.
I've noticed this too, with my players. It's not that they weren't engaged before, with PF1, but with so many more chances for extreme critical results (both failures and successes), it feels like there is a lot more variety, a lot more surprises, a lot more unexpected things happening at the gaming table. Which I feel is a good thing, but not everyone may agree.Stephen Glicker said:"It's a very swingy system, for better or for worse [...] whenever we play, Lauren said it best, it's that she's always nervous. Which is very different from any system I've ever played. It's like she's always on the edge of her seat."